This is something a lot of you GreenTech fans out there have been waiting for! As the original developer is no longer updating or supporting this mod, the torch has been handed on to another, so that your Doom III gaming experience will only get better! Dafama2K7 has received permission from Gyppi to update his previously released works: "Hello, i have talked with GTX & GreenTech developer Gyppi and he said that it let's me to publish and update they're mods as longe as i clearly state that he no longer supports or will support any of the latest updates made by me." ...So it is with great anticipation that I bring to you the first updated version of this mod since the last official release in 2005! GreenTech is a graphic mod developed for Doom3 that enhances your gaming experience with new graphic effects never seen before in Doom!
Some of the features of this mod are:
- All weapons, without the chainsaw, grenades and the soulcube, have an integrated flashlight
- The flame, when you shoot is green
- Many skins of guns are green
- More clip for all the weapons
- The pistol and the plasma gun, are more quickly to shot
- Edited two posters, the first two in the first level
- Edited the textures of PDAs
- Deleted the UAC logo and replaced with the "TECH" logo
- Maximized the life to 150
- Maximized the armor to 150
- New loading background
- New texture for "mars"
- Many skins of characters are green
- Added the shadow in single player mode
- Increased the speed of the player
- Added a remixed shotgun like the Doom II game
This mod makes Doom III much better then the stock version, it will change the whole ambiance and atmosphere of your whole Doom universe, while adding a bit of that eerie Aliens look...a winning combination, for sure!
Some of the changes in this version include:
- Added files such as:
- Improved some scripts
- Improved some defs
Refer to the readme for more information.
Unofficial GreenTech v1.3 for both D3 & ROE. This a mod updated by Dafama2k7 and based on latest GreenTech mod made originally by Gyppi. This work is unsupported by Gyppi, that said, i will support this mod like always, so, no problem. All the original files in this mod are made by Gyppi and now modded by me, also i have added some files made by me, like the Shaders, particles, fx and tweaked or made by me like the scripts and defs. History...: v1.3 - Unofficial initial public version. **************************************************** Green Tech. 1.2.8 (GT 128) for Doom3 by Gyppi. **************************************************** For more info, visit: http://www.xtreme-lab.net/gt/ ATTENTION!!! This version of GT 128 is only compatible with Doom3 version 1.3 for windows and Doom3 1.3 for MacOS. 1)Features 2)How to install/uninstall the mod 3)Credits and contact information ____________________________________________________ 1)Features: New Features: The new flashlight system, now you can turn on or off the flashlight, integrated in any fire weapons, by pressing F; the bloom effects; some new sounds; demons disappear after 5 minutes that their are died (this increase the performance); Bug Fix: Soulcube malfunction Hell stairs malfunction Last level malfuncion and other minor bug fix like the shotgun power :D PREVIOUS FEATURES: -Increased the speed of the player; -added a remixed shotgun like the Doom II game; -new scripts for the flashlight for allow add-ons; -men and zombies will not "explode"; -added the RealMetal FX (REV 200); -new sparks and lights effects for any weapons; -new review of any weapons; -all weapons, without the chainsaw, grenades and the soulcube, have an integrated flashlight; -the flame, when you shot is green: -many skins of guns are green; -more clip for all the weapons; -the pistol and the plasma gun, are more quickly to shot; -edited two posters, the first two in the first level; -edited the textures of PDAs; -deleted the UAC logo and replaced with the "TECH" logo; -maximized the life to 150; -maximized the armor to 150; -new loading background; -new texture for "mars"; -many skins of characters are green; -added the shadow in single player mode; -made green the headlight of our drop ship; -made green the RoboCola's tin and machine; -made green the coin-in "Super Turbo Turkey Puncher 3"; -changed the sound of the pistol and the machinegun; -made the nightmare modality ever disponible; -the minimum limit of life in nightmare modality is now 50; -all the cursors are green; -the pda and main menu guis are green; -you give more points with "Super Turbo Turkey Puncher 3"; 2)How to install/uninstall the mod: Installation: Extract the "gt128" folder from the zip file in your Doom3 folder, run the game and chose "Green Tech. 1.2.8" from the mod menu. Enjoy! Uninstallation: You need only to delete the folder "gt128" from your Doom3 path. 3)Credits and contact information: Main Developer: Gyppi MacOS Beta Tester & Compiler: Strider Windows Beta Tester: Hexen Third Other help by: Santaclaws for the original Bloom Shader Use_less for the new Bloom Shader for D3 1.3 Mod's Web site: http://www.xtreme-lab.net/gt/ My E-Mail: gyppi AT libero DOT it
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