GTX Mod - RoE

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Dafama2K7 has received permission from Gyppi to update his previously released works: "Hello, i have talked with GTX & GreenTech developer Gyppi and he said that it let's me to publish and update they're mods as longe as i clearly state that he no longer supports or will support any of the latest updates made by me." ...So it is with great anticipation that I bring to you the first updated version of this mod since the last official release in January of 2006!

Some of the features included in this mod are:

  • Bloom shader
  • Parallax mapping
  • RealMetal Ex (it's a new version of RM, not a revision)
  • Self-shadows
  • Weapons reflection
  • Distance glow
  • Simple effect like sparks
  • Wall/floor reflection

Be prepared to see Doom III: Resurrection of Evil as it was meant to have been seen, however, you do not want to be spending a large amount of time in awe of the effects...remember, the object of any game is to win! It is important to reiterate, updated versions are not supported by Gyppi, however, Dafama2K7 has stated that he will offer as much support as he can, as always.

Changes made by Dafama2K7 in this unofficial version include:

  • Added files, such as:
    • Shaders
    • Particles
    • FX
  • Fixed mounted flashlight issues
  • Fixed weapons scripts bugs
  • Increased damage for plasmagun
  • More Special FX and dynamic lights for all weapons
  • Better A.I. for monsters
  • And more!

Refer to the readme for more information.

Read More

Download 'gtx_v16_roe.zip' (38.28MB)

Screenshots
Readme
Unofficial GTX v1.6 for both D3 & ROE.




This a mod updated by Dafama2k7 and based on latest GTX mod made originally by Gyppi.
This work is unsupported by Gyppi, that said, i will support this mod like always, so, no problem.

All the original files in this mod are made by Gyppi and now modded by me, also i have added some files made by me, like the 
Shaders, particles, fx and tweaked or made by me like the scripts and defs.




History...:

v1.6 - Unofficial initial public version.




****************************************************

DooM 3: G T X GO D3 _& ROE v1.6 by Gyppi and now updated by Dafama.

****************************************************
For more info, visit: http://www.xtreme-lab.net/gtx/


ATTENTION!!! This version of GTX is only compatible with Doom3 version 1.3 for windows and Doom3 1.3 for MacOS.

1)Features
2)How to install/uninstall the mod
3)Credits and contact information
____________________________________________________


0)NEW Features
NEW GTX GO for D3 & ROE v1.6 fixes mounted flashlights issues, weapons scripts bugs, more damage for plasmagun, 
more Special FX and dynamic lights for all weapons, better A.I. for monsters, same updated version for both D3 & ROE, 
new shaders for both ATI & NVidia (toggle between them with KP_SLASH key), better particles effects and better 
Sound FX and small generic bug fixes.

1)Features
GTX is a powerful graphic evolution of Doom3. 

Bloom shader; 
Parallax mapping; 
RealMetal Ex; 
Self-Shadows; 
Weapons Reflection; 
Distance Grow; 
Simple effect like sparks;
Floor Reflection. 

This mod is developed for run on the standard Doom3 campaign and on custom SP/MP Maps.


2)How to install/uninstall the mod:

Installation:
Extract the "GTX" folder from the zip file in your Doom3 folder, run the game and chose "Doom 3: G T X GO v1.6" from the mod menu.
Enjoy!

Uninstallation:
You need only to delete the folder "GTX" in your Doom3 path.


3)Credits and contact information:

Main Developer:
Gyppi

MacOS Beta Tester & Compiler:
Strider

Windows Beta Tester:
Arranger
Hexen Third
Nemesis88
NoSf3rAtU
S8

Other help by:
Junkguy for Parallax
Santaclaws for the original Bloom Shader
Use_less for the new Bloom Shader for D3 1.3
theRev (aka Rayne)
ChadLost
Nightwolf87

Mod's Web site: http://www.xtreme-lab.net/gtx/
My E-Mail: gyppi AT libero DOT it

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Dafama2K7


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Registered 19th November 2006

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