Harder Mobs

This mod was created with the soul purpose of testing Survivability and ammo consumption for the developer, Asheer and those who use the mod...

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File Description

This mod was created with the soul purpose of testing Survivability and ammo consumption for the developer, Asheer and those who use the mod. All the monster, weapons and items of the game have been upgraded or down graded to make the game more challenging and fun. Along with the readme file, the developer has included two extra files:

  • Monster Specs:
    • Lists all the changes made to the monsters of the game including the bosses, such as:
      • Cyberdemon - Default Health was 4000. Amped it up to 16000
      • The Guardian - Default Health was 10000. Subtracted 1000 health so he now has 9000.
      • Sabaoth - Default Health was 1750. Amped it up to 5150.
      • And more.
  • Shot Count:
    • Lists how many shots with each weapon it will take to bring your enemy down for good.
      • Shotgun - Clip size increased to 12 shells.
      • Chain gun - Clip size increased to 80 bullets.
      • Machine gun - Clip size increased to 80 bullets.
      • And more.

Harder Mobs has not been tested with the Expansion or the latest update; It should work with them both. If not , the developer has stated that he can be e-mailed and he'll try to resolve the issues to make the mod work for everyone who uses it.

Refer to the readme for more information.

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Readme
Harder Mobs V.1b (Credit for flashlights on Machine gun and Shot gun go to Glen Murphy)

By Asheer : reckless_fire626@yahoo.com

-------About-------
The purpose of this mod is to make the monsters of the game slightly harder and the guns slightly weaker so the game 
itself becomes more of a challenge. If your like me then you think the game is a little to easy even on nightmare 
and the mode before it. well this mod will change that so you stand a higher chance of being ripped apart by 
all the minions of Hell.

-------Installation-------
Extract and copy/move the Harder mobs (beta) folder into the Doom 3 folder (C:Program FilesDoom 3 is what it
should be by default). Launch Doom 3, click mods, load Harder mobs (beta) and enjoy the slaughter. note that any
saved games you have will default to the begining of the stage your on. If you remove Harder mobs (beta), then
they will start from where ever you originally were in that stage.


-------Specs-------
Monsters - For monster changes please refer to the Monster Specs.txt

Pistol - Clip size raised to 14 bullets.
	 Damage changed to 10 for more of a challenge.
         Fire rate changed to .3 (quicker fire rate)

Shotgun - Clip size increased to 12 shells.
	  Reload rate increased to 3 slugs per shell. (realism not intended.)
	  Damaged changed to 12 for more of a challenge.

Machine gun - Clip size increased to 80 bullets.
	      Damage changed to 8 for a somewhat realistic feel to the weapon.

Chain gun - Clip size increased to 80 bullets.
	    Damage changed to 15.

Grenades - Changed the amount that can be held to 100, lowered to the fuse time and raised the damage to 150 to make them more realistic.

Plasma gun - Clip size increased to 60 plasma shots.
	     Damage changed to 14.

Rocket launcher - Damage increased to 190 to help with critical moments such as being surrounded. (dont blow yourself up in the progress of trying to stay alive :P)

BFG 9000 - No changes have been made to the gun since the gun is plenty strong already.

Soul cube - Damage drasticly increased to help kill the Cyberdemon but this was done at the cost of souls needed to
launch the attack. (Damage increased to 2000 and number of souls to needed increased to 10.)

Chain saw - Damage was increased to 60 to help with the critical moment of low ammo.

Flashlight - No changes made

Fists - No changes made

Player - Max health increased to 250.
	 Max armor increased to 300.
	 Stamina made to be unlimited.
	 Run speed and jump hight slightly increased. 
 	 Max ammo for all guns increased. (Running for your life and not running out of ammo are a must for your survival.)

Items - All med packs, Security armor and armor shards have been increased to help you live a little longer.

Ammo - Large and small ammo packs have been slightly increased.


-------Revision History-------

11 May 2008
	* Initial release of mod


--------Permissions-------
This mod may be used in the creation of other mods and included on coverdisks and websites, so long as this 
readme.txt is included without modification. It would be nice if the author could be notified of the location
and use/intended use of the mod.

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Asheer


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Registered 20th May 2008

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