This is a great weapons mod that basically combines most of what the other ones do. It adds tracer lights to bullet projectiles, adds variable size flashlights to the guns, reworks the speed and power of almost all of the weapons, reduces gibbing to non-bullet shots, and quick swiching between weapons like the flashlight.
A very all around mod, it is good for just about everyone.
[H]ardDOOM3 0.2a HOW TO USE THIS MOD: Unzip this zip into doom3/base/Hardmod directory. Enable via the Mod menu in-game. Overall features: - Lights on bullet weapons; pistol, shotgun, machinegun, chaingun - Bullet weapons shoot tracers - Bullet weapons can't gib - All weapons have interruptable loads, for quick switching if ambushed Pistol: - Small light where its pointing - Semi-auto fire rate: Hold down button, shoots once, click as fast as you can, fires that fast - Swap between current weapon, to pistol, and back: hit pistol to pull out, hit again to go back - Slight spread added - Clip size now 16 - Bullets now visible; very fast obviously - Slightly increased damage - Slightly knocks enemies back Shotgun: - Medium-sized light at pointing - Tighter shot spread, went from 22 degrees to 6 degrees - Forced 1 shotshell reload per reload animation (default is 2) - Increased number of shot per shotshell from 13 to 16 - Decreased damage per shot (each hit) - Throws enemies back, when dead they fly pretty far :) Machinegun - Medium flashlight - Increased rate of fire from 10hz to 16hz - Bullets now visible; very fast obviously - Pelts enemies backwards Chaingun - Slightly larger than medium flashlight - Increased rate of fire from 7hz to 14hz(why was the chaingun so damn slow) - Increased magazine capacity from 60 to 120. +100% - Decreased the damage per bullet Plasmagun (no flashlight) - Doubled projectile velocity - Increased magazine capacity from 50 to 60. +20% - Turned on lighting effects (on hit) Hand Grenades - Harder throw - Less bouncy TO BE FINISHED: - Alternative fire modes - Better sounds? - Suggestions welcome! WHO WORKED ON THIS MOD: - Tsumari: (email@example.com): Reload interruptions, pistol swapping - Kronchev (firstname.lastname@example.org): Tracers, pistol work, light adjustments, "realism", readme file, consolidating all work, tracer bullets - shaocaholica: Initial lighting, plasmagun mods, increased capacity, decreased damage on Chaingun, increased fire rates on Machinegun + Chaingun Viva la [H]ardforums!
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