I always liked Doom 3's cyberdemon, but I felt the arena he was put in put you at too much of an advantage. This mod is my attempt to "even the odds". The final battle with the cyberdemon is now much more challenging, and is not recommended to novice players.
Changes to Cyberdemon: - Rockets are nearly doubled in speed - Health increased to 5000 - Now vulnerable to all weapons, but the soulcube still remains the most effective and is the recommended way of killing him
Changes to Arena: - Imp that teleports in has been replaced by a Hellknight - An additional Hellknight spawnpoint - An additional Mancubus spawnpoint
Installation: Just drop in your Doom 3 folder and load up the mod from the mod list. You'll have to get to the level by loading a saved game for the final level, playing through the game from the beginning (veteran skill level recommended), or loading it up in the console. This mod is fresh off the press and is also my first one released here, so any suggestions will be more than welcome for future verions. (I plan on incorporating the final version of this into the next mod I'm working on)
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