HighRes Textures D3

Looking at the name of this file, you may be thinking: "This kind of file seems a bit familliar, but with a different name..." If t...

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File Description

Looking at the name of this file, you may be thinking: "This kind of file seems a bit familliar, but with a different name..." If this is the case, you would be right, as the previous version was 1024x Textures (v1.3); The change has been brought about as Dafama2K7 has been forced to remove the models.

This mod was originally developed by Saducimus, with 1024x1024 Jumbo Size Monster Skins, however, since then, this Doom III mod has been fully completely & updated by Dafama2K7. Essentially, HighRes Textures D3 will increase the size of all textures & models to 1024X1024; The skins have only been increased in size, not modified in any other way.

Some of the changes in this version include:

  • Fixed Description.txt file.
  • Updated & fixed docs.
  • Added 200% converted bigger size E3 Alpha models textures.
  • Changed mod name to HighRes Textures to reflect that this mod is not limited to 1024x bigger sized textures, but to increase the size to 200% for all model textures.

This is definitely something you should should consider using as a base for your own skins, Dafama2K7 has hit it right on the head with his statement: You will LOVE the amount of detail that will be possible! So if you like lots of eye-candy with a tonne of detail, then you will be happy with this download. Start your download now!

Refer to the readme for installation instructions.

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Screenshots
Readme
HighRes 200x100 Jumbo Size Models Textures v1.4 !




History....:

v1.4	- Fixed Description.txt file.
	- Updated & fixed docs.
	- Added 200% converted bigger size E3 Alpha models textures.
	- Changed mod name to HighRes Textures to reflect that this mod is not 
limited to 1024x bigger sized textures, but to increase the size to 200% for all 
model textures !

v1.3	- Removed almost all non model textures because of the non correct ALPHA 
artifacts.
	- Added all md5 anim from Enhanced Models mod by EvilEngine.

v1.2	- Removed some transparent textures, fixed some models.
	- TheRealSceneGraphManager for the new high-res. skin textures 
made by himself for many character models.

v1.1 	- Increased size for generic textures, not only models, but this caused 
many artifacts because of many textures requiring a correct ALPHA.

v1.0 	- Original release by Saducimus.
	- Included.: Archvile, Bruiser, Cherub, Forgotten, Hellknight, Imp, Lost Soul, 
Maggot, Mancubus, Pinky, Revenant, Trite, Vagary, Wraith, Zsec, Bernie, Boney, 
Commando, Fatty, Hazmat, Morgue, Sawyer, Zombies.
	- Missing.: Cacodemon & Tick are not included. Doom3 didn't like increased Caco 
size, and I didn't care enough about Ticks to mess with them.


Description...:

Originally built by Saducimus, now, fully fixed and updated for all 
D3 & ROE models by Dafama2k7.



Attention...:

I have been forced to remove many of the non model textures, i have not been 
able to filter and remove specific translucent .dds's that get's solid when 
converted directly from .tga 32bits to .dds 24bits because something is losed 
in between the translation, mhh, but i think that i may have found a way to 
fix this in the great latest XnView graphic show and conversion program that i 
use it for converting and viewing between different graphic file formats.

This mod increases the size of all texture models to 200%.
The skins have only been increased in size, not modified in any other
way. I encourage you to use this as a base for your own skins. You 
will LOVE the amount of higher detail possible.



INSTALLATION...:

The best is to drop this mod folder to D3 root directory and select the mod 
from the mods list, but also can be used by dropping the .pk4 files into the base and/or d3xp, or 
to any mod folder for Q4.

You will notice a big detail difference when in-game, 
and really seeing the advantage of having larger skin sizes.



NOTE...:

- This is absolutely needed to be in the Autoexec.cfg to see the difference in size.

    seta image_usePrecompressedTextures "1"		// 1024x dds
    seta image_useCompression "1"			// 1024x dds

    vid_Restart



Greetings...:

Thank you TheRealSceneGraphManager for the new high-res. skin textures 
made by himself for many character models.

Thank you EvilEngine for making such an awesome mod called Enhanced Models.

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Dafama2K7


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Registered 19th November 2006

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