Jh Cloudtop

Here is a very small multiplayer map created out of boredom. All the textures were created in Photoshop, Paintshop, and Paint.

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Here is a very small multiplayer map created out of boredom. All the textures were created in Photoshop, Paintshop, and Paint.

Updated version

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Download 'jh_cloudtop1.2.zip' (36.74MB)

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Date: September 1st 2006

Doom 3 (1.3) multiplayer map

-|General information|------------------------------------------

Title:		Cloudtop(1.2)

Author:		Justin (dwayndibly)

Email:		dwayndiblyAThotmailDOTcom

changes:	modified map.

Description:	This is a strange futeristic multiplayer map for doom 3 (1.3) set in the future.

		I have used my own textures, which were created
		in Photoshop, paintshop and paint.

		I have not imported any models or meshes into 
		the map from other programs, all architecture, 
		map design was created within the doom 3 editor.

known bugs:	There are only two one-way doors, as you spawn
		you must exit them into the level but if you 
		stand still in the doorway you'll die. I 
		haven’t the time to get it perfect but once you 
		clear them you don’t need to use them again 
		until you spawn.


-|instructions|--------------------------------------------------

1.	Extract file "Cloudtop" into your doom 3 directory.
2.	Start the game and choose "Cloudtop" in the mod list.
3.	go to multiplayer game and choose either "gold" or "cloudtop" from the menu and then play the map.

for further instructions on how to install use the func_rotatingdoor_readme



-|credits|-------------------------------------------------------

Bruce Worrall (A.K.A S@aNiC)
Thanks very much to the author of the Func_rotatingdoor, this file helped me 
a lot. i have included the original .zip file separately. 
a description is in func_rotatingdoor_readme.

LDAsh <ViolaE>
Thanks for giving me help and examples for my reflective textures.

-|Distribution / Copyright / Permissions|-----------------------
 
This file can be distributed freely, as long as you keep the .zip, .pk4 & .txt file unaltered, and intact with this readme file

---------------------------------------------------------------

Please feel free to contact me on my email (dwayndiblyAThotmailDOTcom) for any questions or comments.

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Dwayndibly


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Registered 14th January 2006

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