This mod replaces the flashlight in Doom 3 with one that is a bit more "realistic" and consistent with the technology of the game.
The first one is of a completely darkened room (in Alpha Labs Sector 2). The second is of the same room with the flashlight in use at maximum intensity. If you look, you can tell that the reflected light dims with distance. The third is of a different location on the same map with the flashlight at maximum intensity.
This mod appears to be compatible with Doom 3 and ROE. However, I've found that there are some custom shader programs, e.g. some generated by 3mood, that will cause the variable intensity function of this mod to not work properly. It will work properly with the default shader.
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