I'm releasing the current test release that the beta testers have. It's not the "borked" one I'm working with, but it's pretty fun. It adds a new map and other little things most people won't probably notice. To run the new map type "map house" in the console.
- 3 new weapons (Flak Cannon, Sonic Cannon and Holy Handgrenade) - AvP "stranded" type gameplay - 3 new maps - 3 modified Doom 3 weapons (Pistol, Shotgun, Chaingun)
================================================================ Title : Last Stand Mini-Mod for Doom 3 Filename : last_Stand_vX.X.zip (x.x = version #) Author : Stephen Howe Email Address : the_Happy_friar <at> planetdoom.com Misc. Author Info : Comments? : Enjoy the mod! Additional Credits to : Brian Harris of id software (he's answered many e-mails for me!) And everyone else at id for this game! ZizZ on the PD forums for bein the ONLY person to admit downloading this mod in the first release. :) Douglas Spotted Eagle for the ultra-low & ultra perfect bass sound for the ship's engines! Modern Homes (http://www.planetdoom.com/modernhomes/index.html) for a really nice sky texture! ================================================================ * Play Information * Level Name : last_stand.map, flying_high.map, house.map Single Player : Yes Deathmatch 2-4 Player : no Difficulty Settings : Yes New Sounds : Yes New Music : Yes New Graphics : Yes New C++ : No New Script/DEF : Yes Demos Replaced : None * Construction * Base : New level from scratch, modified some scripts, DEF's, materials, sound shaders, & a GUI Editor(s) used : the built in map editor in D3, notepad, Photoshop Known Bugs : you can load the level through the main menu but it still playes the D3 intro. :) 'house.map' still has parts untextured, sometimes zombies spawn in 100% black (like they have no texture) INSTRUCTIONS Unzip to your doom3 folder. It should automaticly make a /last_stand folder, but if it doesn't put the files in doom3/last_stand. Load up Doom & select the last stand mod from the mod list. Start a new game. You can also sue the console & type 'map last_stand' Or.... run the 'last stand.bat' file. :) The pistol & Sonic Cannon are SEMI-automatic weapons. That means you can't hold down the fire button to shoot them. You must hit the fire button each time to shoot. * Copyright / Permissions * Authors may NOT use this mod/level(s) as a base to build additional levels. If you want to use something from this, ask. MHSky by modern homes (http://www.planetdoom.com/modernhomes/index.html) You MAY distribute this ZIP, provided you include all the origional files, with no modifications. You may distribte this file online only. For distributation on a CD/DVD/other physicsl media, please e-mail me & ask. Computec has been granted permission to publish this mod on CD-ROM's & DVD-ROM's cover disks that are included with their magazines.
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