Primary Archeological Research Station

Well, I've finally gotten the final version of my first 4-map episode for DOOM 3 OpenCoop released. I hope you'll like...

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Well, I've finally gotten the final version of my first 4-map episode for DOOM 3 OpenCoop released. I hope you'll like it and I'd like you tell me what to do better and if you liked it or not. I need your opinion! So I learn what to do better!

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Download 'opencoop_pars_v1.rar' (34.73MB)

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UAC Research Level-Design

presents

Primary Archeological Research Station
(P.A.R.S.)

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Hi everyone!

Preface:

To install the episode just put the slaycoopd3dm1.pk4 being in this archive into your Doom 3/base folder.
Special thanks go to http://www.level-designer.de . I learned most of the stuff I know now in this community.

What’s new?
I fixed some bugs in my maps, such as bad-fitted textures. Further, I used some extra-triggers to get a better performance. I also changed some facts, which made my maps look worse than they do now; you will e.g. recognize, that I switched off the light in the big maintenance hall in level 2 to get a better atmosphere (I know, this secret is ugly hehe…).
You will wonder why the single maps are so short. This is supposed to help slower computers to get a better performance.
To do my special thanks, I added a pda close to the skeleton in the starting room of level 5.
Read it!
All in all, the map episode is now finally finished.
Just for information: The episode ends after the Inner Part of the Weapon Factory.

So, that’s it!
Thanks for playing and see you,

The_Slayer (k.porten AT gmx.net)

p.s.: Visit our website! http://www.freewebs.com/uacreal/
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The_Slayer


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Registered 3rd December 2005

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