raptor_v021.zip —
Raptor is a multi-tabbed script editor for the Doom 3 engine. It provides a flexible IDE for generating Doom 3 scripts. The main goal of Raptor is to speed up the coding process.
Main features: |- Syntax highlighting for all Doom 3 variables, entities and data types |- Code complete help |- Balloon help with function description and parameter list |- Automatically validate your script from within the editor |- Build a visual representation of all parent-child entity relationships |- Easily extensible architecture to support Doom 3 mods and new Doom 3 engine games
Beta 0.2.1 Fixes - Help does not show for functions not directly linked to an entity (e.g calling playAnim) in a weapons script - Fixed. Additionally, Raptor will also replace the function name with the correct case, if you type it in all lowcase (e.g. typing addtoclip, will be replaced by addToClip) Additions - Typing an open brace "{" will now automatically insert a matching closing brace "}" - Code templates added. Called by Ctrl-J (Currently, you can see this in the included templates.rtd. In the next build, a tool window will be added to interface with this file) Beta 0.2.0 - Initial beta release
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