Real Guns Mod

This mod makes the guns in Doom 3 more realistic. Flashlight: it's now a more like a lantern. The Pistol: is now stronger, Rate of Fi...

Download

Uploading...
Do not refresh or leave this page!

File Description

This mod makes the guns in Doom 3 more realistic.

Flashlight: it's now a more like a lantern.

The Pistol: is now stronger, Rate of Fire Increased, a 15 shot clip, and a flashlight attached to it.

Shotgun: somewhat stronger, more projectiles, spread decreased, rate of fire increased, it now holds 10 shells instead of 8, the reloading is faster and a flashlight attached to it as well, but i did not make it to strong it is balanced out perfectly.

Machinegun: stronger, rate of fire increased, it no longer shoots in short bursts, but the clip was decreased to 30 shots instead of 60, i made it so the longer you hold down the trigger the worse the accurcy gets but it doesn't get real bad the spread on it was 2 normaly but i changed it to 3 but if you hold the trigger down longer than 3 secs it goes to 4.

Chaingun: a little stronger VERY LITTLE but the Rate Of Fire was increased, it FIRES EXTREMLY FAST, it's just a little less accurate than before.

Handgrenades: it doesn't bounce around every where when you throw it, it bounces once or twice and thats it, and the explosion radius is a little bigger, and the damage was increased a little.

Plasmagun: No Changes yet

Rocketlauncher: damage increased a little and explosion radius a little bigger.

BFG: No Changes Yet

Chainsaw: No Changes Yet

SoulCube: NONE

Read More

Readme
REAL Guns 0.1

Created By: Matt Breedlove - asrgames

asrgames@yahoo.com

About:

This mod makes the guns on Doom 3 more realistic.

Installation:

Unpack the folder to your doom 3 directory NOT under base unless you

take out the pak005.pk4 file and put it in the base folder.

What it does:

Flashlight: it's now a more like a lantern.

The Pistol: is now stronger, Rate of Fire Increased, a 15 ahot clip, and a flashlight attached to it.

Shotgun: somewhat stronger, more projectiles, spread decreased, rate of fire increased, it now holds 10 shells instead of 8, the reloading is faster and a flashlight attached to it as well, but i did not make it to strong it is balanced out perfectly.

Machinegun: stronger, rate of fire increased, it no longer shoots in short bursts, but the clip was decreased to 30 shots instead of 60, i made it so the longer you hold down the trigger the worse the accurcy gets but it doesn't get real bad the spread on it was 2 normaly but i changed it to 3 but if you hold the trigger down longer than 3 secs it goes to 4.

Chaingun: a little stronger VERY LITTLE but the Rate Of Fire was increased, it FIRES EXTREMLY FAST, it's just a little less accurate than before, I tried to change it to hold 1000 rounds but the total ammo you can hold for it is 600, so if anybody knows how to change this e-mail me my address is at the top of this readme and at the bottom.

Handgrenades: it doesn't bounce around every where when you throw it, it bounces once or twice and thats it, and the explosion radius is a little bigger, and the damage was increased a little.

Plasmagun: No Changes yet

Rocketlauncher: damage increased a little and explosion radius a little bigger.

BFG: No Changes Yet

Chainsaw: No Changes Yet

SoulCube: NONE

KNOWN BUGS:

1. The light keep guns from creating muzzle flashes.

2. Chaingun can ONLY hold up to 600 rounds

Read More

Comments on this File

There are no comments yet. Be the first!

asrgames


50 XP


Registered 13th August 2004

2 Files Uploaded

Share This File
Embed File