nn_lb1

Real Guns Mod

real_guns.zip

Description

This mod makes the guns in Doom 3 more realistic.

Flashlight: it's now a more like a lantern.

The Pistol: is now stronger, Rate of Fire Increased, a 15 shot clip, and a flashlight attached to it.

Shotgun: somewhat stronger, more projectiles, spread decreased, rate of fire increased, it now holds 10 shells instead of 8, the reloading is faster and a flashlight attached to it as well, but i did not make it to strong it is balanced out perfectly.

Machinegun: stronger, rate of fire increased, it no longer shoots in short bursts, but the clip was decreased to 30 shots instead of 60, i made it so the longer you hold down the trigger the worse the accurcy gets but it doesn't get real bad the spread on it was 2 normaly but i changed it to 3 but if you hold the trigger down longer than 3 secs it goes to 4.

Chaingun: a little stronger VERY LITTLE but the Rate Of Fire was increased, it FIRES EXTREMLY FAST, it's just a little less accurate than before.

Handgrenades: it doesn't bounce around every where when you throw it, it bounces once or twice and thats it, and the explosion radius is a little bigger, and the damage was increased a little.

Plasmagun: No Changes yet

Rocketlauncher: damage increased a little and explosion radius a little bigger.

BFG: No Changes Yet

Chainsaw: No Changes Yet

SoulCube: NONE

nn_lb2

README

REAL Guns 0.1

Created By: Matt Breedlove - asrgames

[email protected]

About:

This mod makes the guns on Doom 3 more realistic.

Installation:

Unpack the folder to your doom 3 directory NOT under base unless you

take out the pak005.pk4 file and put it in the base folder.

What it does:

Flashlight: it's now a more like a lantern.

The Pistol: is now stronger, Rate of Fire Increased, a 15 ahot clip, and a flashlight attached to it.

Shotgun: somewhat stronger, more projectiles, spread decreased, rate of fire increased, it now holds 10 shells instead of 8, the reloading is faster and a flashlight attached to it as well, but i did not make it to strong it is balanced out perfectly.

Machinegun: stronger, rate of fire increased, it no longer shoots in short bursts, but the clip was decreased to 30 shots instead of 60, i made it so the longer you hold down the trigger the worse the accurcy gets but it doesn't get real bad the spread on it was 2 normaly but i changed it to 3 but if you hold the trigger down longer than 3 secs it goes to 4.

Chaingun: a little stronger VERY LITTLE but the Rate Of Fire was increased, it FIRES EXTREMLY FAST, it's just a little less accurate than before, I tried to change it to hold 1000 rounds but the total ammo you can hold for it is 600, so if anybody knows how to change this e-mail me my address is at the top of this readme and at the bottom.

Handgrenades: it doesn't bounce around every where when you throw it, it bounces once or twice and thats it, and the explosion radius is a little bigger, and the damage was increased a little.

Plasmagun: No Changes yet

Rocketlauncher: damage increased a little and explosion radius a little bigger.

BFG: No Changes Yet

Chainsaw: No Changes Yet

SoulCube: NONE

KNOWN BUGS:

1. The light keep guns from creating muzzle flashes.

2. Chaingun can ONLY hold up to 600 rounds

There are no comments yet. Be the first!

nn_player