This mod does the following changes to Doom 3:
-Working ThirdPerson View: Press "Z" Using this keys for move Camera (GREAT FOR SCREENSHOTS!!!): "U"= Up "J"= Down "H"= Left "K"= Right "N"= x+ "M"= x-
-Working thirdPerson View with AIM Scope: Press "X". This has two bugs in the camera. But Works.
-Increased dynamic lighting for muzzleflashes for all weapons. (Lights up about 10 ft.)
-Restricted gibbing to only the Shotgun, RL, Plas Rifle, BFG, and Chainsaw.
-All melee zombies (Not demons or commando zombies.) come back to life after a short period of time unless gibbed. (Which means to keep them dead after shooting them you have to pull out the chainsaw and dismember them. :D )
-Doubled the refire rate for the pistol and machine gun. (Didn't double the ammo pickup for them so use short bursts with the machine gun.)
-Increased the clip size for the Chaingun from 60 to 120. (60 just didn't seem to justify a "chain")
-Increased the kickback of the shotgun by 5x. The enemies now fly back about 10ft when killed with it.
-Increased the shotgun damage slightly.
-Halved the bounciness of the grenades so they don't act like a "superfunball."
-Added a blue aura eminating from the Plasma Rifle extending about 5ft.
-BFG explosion now has dynamic lighting that would brighten up a warehouse as it should. (Before it didn't brighten at all.)
-Flashlight for Pistol, Shotgun, Machinegun and Chaingun.
-New sounds more realistic for Pistol, Showgun, Machinegun.
-Remove the BEEP from Multiplayer Games.
-A new SentryBot for help player, for call him press "E"
-Preliminary version of COOP (not the official COOP!)
-New AI for a few commando zombies.
-Now you can see the bullets but is too fast!.
------------------------------- Super-DOOM³ MOD v0.4a ------------------------------- -Working ThirdPerson View: Press "Z" Using this keys for move Camera (GREAT FOR SCREENSHOTS!!!): "U"= Up "J"= Down "H"= Left "K"= Right "N"= x+ "M"= x- -Working thirdPerson View with AIM Scope: Press "X". This have too bugs in the camera. But Works. -Increased dynamic lighting for muzzleflashes for all weapons. (Lights up about 10 ft.) -Restricted gibbing to only the Shotgun, RL, Plas Rifle, BFG, and Chainsaw. -All melee zombies (Not deamons or commando zombies.) come back to life after a short period of time unless gibbed. (Which means to keep them dead after shooting them you have to pull out the chainsaw and dismember them. :D ) -Doubled the refire rate for the pistol and machine gun. (Didn't double the ammo pickup for them so use short bursts with the machine gun.) -Increased the clip size for the Chaingun from 60 to 120. (60 just didn't seem to justify a "chain") -Increased the kickback of the shotgun by 5x. The enemies now fly back about 10ft when killed with it. :D -Increased the shotgun damage slightly. -Halved the bounciness of the grenades so they don't act like a "superfunball." -Added a blue aura eminating from the Plasma Rifle extending about 5ft. -BFG explosion now has dynamic lighting that would brighten up a warehouse as it should. (Before it didn't brighten at all.) -Flashlight for Pistol, Shotgun, Machinegun and Chaingun. -New sounds more realistic for Pistol, Showgun, Machinegun. -Remove the BEEP from Multiplayer Games. -A new SentryBot for help player, for call him press "E" -Preliminary version of COOP (not the official COOP!) -New AI for a few commando zombies. -Now you can see the bullets but is too fast!. INSTALLATION: -------------------------- To install simply put the PK4 file into your DOOM3 Base dir. Or create a Sitwulf dir into DOOM3 dir and put the PK4 in these dir. UNINSTALLATION: -------------------------------- Simply delete the file SiTWulfSM.pk4 from your Base dir. If you create a new dir called Sitwulf, simply delete it. RELEASE NOTES: ------------------------------- Now the Part of the CO-OP Mod are OFF, i'm now working for a Team and i cant put in here. SPECIAL THANKS!: -------------------------------- Captain_Brian: For the frist Release. (Greatest Dev) Monster : for help me with mirrors. (Official Mirrors) Shaila : for help me with Bugs. (A good Girl!) Ween : for Testing the Mod. (official Beta-tester) [ColdIce]: for ideas and co-working. (Member Team) Fangster : Great Dev. (Member Team) geno : Great Mapper. (Member Team) Lingo : Greatest Texture man! (Member Team) NeoG : Great Dev and Tester (Member Team) SiTWulf : myself LOL :P Thanks to you for test and use my Mods, really thanks!
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