Sweltpak

This is a (great) MP map pack composed of the following maps: |- Phrantic II (1v1/FFA) Remake/remix of nodm11/cpm24. Layout is...

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File Description

This is a (great) MP map pack composed of the following maps:

|- Phrantic II (1v1/FFA) Remake/remix of nodm11/cpm24. Layout is slightly more spread out but less vertical to suit Doom 3. The item layout is obviously different too, plus barrels-o-fun!! 1 minute Megahealth. |- Never Outgunned (1v1/FFA) A new layout, with a hint of Q2DM3 and Q1 DM4. Lights on the top level are damageable, but will switch back on. Megahealth 1 minute. |- Retroactive (1v1/2v2/FFA) A retro-quake1-ish layout, inspired to some extent by DM6. 2 versions of the map exist in the pk4, one for 1v1, one for 2v2.

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Readme
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swd3dm1.txt
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================================================================
Title				: phrantic II
Date				: 11th August 2004

Author				: Rich 'swelt' Jacques

Email Address			: swelt AT cpma DOT org DOT uk
Website				: http://www.swelt.nildram.co.uk

Description			: High tourney map for DooM III

================================================================

- Play Information -
 : Extract map_swd3dm1.pk4 from the zip into doom3/base folder.
 : Start a multiplayer game through the menu or find a server
 : running the map.

- Level Information -
Game type		: 1v1, ffa
Single Player		: No
Player load		: 1v1, 2 - 4
Weapons			: SG, 2xMG, HG, PG, CG, 2xRL.
Stuff			: 2xArmour, MH.

NOTE:  Megahealth is set to a 60 second respawn, not the default
of 3 *yawn* minutes.  The whole dead end concept wont really work
if it spawns so infrequently.

- Construction -
Editors used	: Doom3
Utilities used	: Editpad

- Notes -

This is my first map for Doom3, who can say if there will be others...
It's a remake of a Q3 CPMA map which I made (nodm11/cpm24).  I was mainly
focussing on learning the differences between D3 and Q3 editing, so it
is still very Quake-ish.  Seems quite fun to play though, and it's 
designed specifically for 1v1 which makes a change ;)

Thanks to Doom3 Euro for their help, running a tournament using the
beta release of the map.  Check out their site at www.d3euro.com

- Credits -
: id Software for Quake, Quake 2, Quake 3, Doom3
	http://www.idsoftware.com
: Cameron Diaz for providing a nice levelshot
: Everyone who has given me feedback (mostly aggnog)
: Everyone who has played this level, cheers!

- Links -

CPMA Homepage		http://www.promode.org
CPMA.org.uk		http://www.cpma.org.uk


- Copyright / Permissions -
You may not include or distribute this map in any sort of 
commercial product without permission from the author. You may 
not mass distribute this level via any non-electronic means, 
including but not limited to compact disks, and floppy disks
without permission from the author.


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swd3dm2.txt
------------------

================================================================
Title				: Never Outgunned
Date				: 11th August 2004

Author				: Rich 'swelt' Jacques

Email Address			: swelt AT cpma DOT org DOT uk
Website				: http://www.swelt.nildram.co.uk

Description			: Tourney map for DooM III


================================================================

- Play Information -
 : Extract map_swd3dm2.pk4 from the zip into doom3/base folder.
 : Start a multiplayer game through the menu or find a server
 : running the map.

- Level Information -
Game type		: 1v1, ffa
Single Player		: N/A
Player load		: 1v1, 2 - 4
Weapons			: SG, HG, PG, CG, 2xRL.
Stuff			: 2xArmour, MH.

NOTE:  Megahealth is set to a 60 second respawn, not the default
of 3 *yawn* minutes.  The whole dead end concept wont really work
if it spawns so infrequently.

- Construction -
Editors used	: Doom3
Utilities used	: Editpad

- Notes -

This is my second map for Doom3 and is a brand new layout.  It
draws elements from classic 1v1 maps (esp. DM4, perhaps CPM1a) but
I think it's got enough elements of it's own to be it's own map.

Thanks to Doom3 Euro for their help, running a tournament using the
beta release of the map.  Check out their site at www.d3euro.com


------------------
swd3dm3.txt
------------------

================================================================
Title				: Retroactive
Date				: October 2004

Author				: Rich 'swelt' Jacques

Email Address			: swelt AT cpma DOT org DOT uk
Website				: http://www.swelt.nildram.co.uk

Description			: Deathmatch map for DooM III

================================================================

- Play Information -
 : Extract map_swd3dm3.pk4 from the zip into doom3/base folder.
 : Start a multiplayer game through the menu or find a server
 : running the map.

- Level Information -
Game type		: 1v1, 2v2, ffa
Single Player		: N/A
Player load		: 1v1, 2 - 4
Weapons			: 
Stuff			: 2xArmour, (Berserk).

Two versions, one with berserk, one without (swd3dm3a)

- Construction -
Editors used	: Doom3
Utilities used	: Editpad

- Notes -

This is my third map for Doom3 and is a brand new layout.  The
architecture is heavily inspired by DM6 from QW, but I don't think 
the layout will be make it play anything like it.

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swelt


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Registered 3rd March 2005

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