-=The Challenge Mod=-

I think the name of this mod says it all...but, for those of you that want more... Do you want D3 to be harder? Do you think you...

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I think the name of this mod says it all...but, for those of you that want more...

Do you want D3 to be harder? Do you think you would get more out of your D3 experience if there was more of a competition? Would you be happy if I told you this mod delivers?

What we have here is a mod that will change Doom III enough to make it a little harder to kill all the baddies lurking around, and have you rely a little more on your uber skilz, then just merely spraying the general location of a baddie with a seemingly unending supply of ammo!

The Challenge Mod has several features to increase the level of...err...challenge in D3; How does it do this? Well, it will increase the power of nearly all weapons with a few player/item tweaks. What's the catch? Well the monster's attacks/attributes have also been pumped up to more closely match their originals from Doom. To offset this, the amount of ammo per clip has been greatly reduced. A word to the wise: make sure your weapon is always loaded, and make each shot count! Some changes to note include:

  • Pistol
    • Clip size reduced
    • Ffirerate increased
    • Accuracy increased
    • Damage increased
    • A small flashlight has been added
  • Shotgun
    • Clip size reduced
    • Firerate increased
    • Accuracy greatly increased
    • Damage decreased
  • Machinegun
    • Clip size reduced
    • Firerate drastically increased
    • Accuracy slightly decreased
    • Damage increased
  • Chaingun
    • Clip size drastically increased
    • Accuracy increased
    • Dmage slightly increased

...And more!

The damage that the monsters can inflict has also been changed, some are a bit more powerful, some are less, these changes better reflect those from Doom and Doom II. This is a must have for any gamer out there that wants to increase the fun-factor of their D3 gaming enjoyment!

Refer to the readme for more information.

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Readme
-=The Challenge Mod=-
==[{(for Doom 3)}]==

Index;

1 - Introduction
2 - Details
3 - Installation
4 - Legal stuff
5 - Contact info


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1 -Introduction;
Greetings and salutations! XaviarCraig and RancidCube here with an interesting D3 mod for anyone out looking for a new challenge in Doom III! What exactly is "The Challenge Mod"? Well, simply put its a mod the increases the power of nearly all weapons with a few player/item tweaks. What's the catch? Well the monster's attacks/attributes have also been pumped up to more closely match their originals from Doom. Furthermore the ammo has been cut down heavily! 
I already sense people asking "whats the point?" Well the point is to make the guns more effective while limiting the ammo to make doom 3 into more of a survival horror FPS than just a horror FPS. Yes it is scary as it is, but we believe that nothing is better at invoking fear than the icy feeling of running out of ammo in a game like doom! Its almost your life line so to speak and if it runs out at the wrong time, you are in for one hell of a messy fight! 
Details below...


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2 - Details;

++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Weapons;

{Fists} No change


{Flashlight} Minor changes not worth mentioning


{Pistol} Clip size reduced, firerate increased, accuracy increased, damage increased, now has a small flashlight attached.

[Old stats]
Ammo pickup w/gun: 12
Small ammo pickup: 12
Large ammo pickup: 36
Clip size: 12
Damage: 14
Firerate (lower is faster): 0.4

[New stats]
Ammo on pickup: 3
Small ammo pickup: 3
Large ammo pickup: 8
Clip size: 7
Damage: 29
Firerate (lower is faster): 0.18


{Shotgun} Clip size reduced, firerate increased, accuracy greatly increased, damage decreased.

[Old stats]
Ammo on pickup: 4
Small ammo pickup: 8
Large ammo pickup: 16
Clip size: 8
Damage: 14
Firerate (lower is faster): 1.333
Particles: 13

[New stats]
Ammo on pickup: 2
Small ammo pickup: 2
Large ammo pickup: 4
Clip size: 5
Damage: 9
Firerate (lower is faster): 0.5
Particles: 17


{Machinegun} Clip size reduced, firerate drastically increased, accuracy slightly decreased, damage increased

[Old stats]
Ammo on pickup: 10
Small ammo pickup: 30
Large ammo pickup: 45
Clip size: 60
Damage: 9
Firerate (lower is faster): 0.1

[New stats]
Ammo on pickup: 11
Small ammo pickup: 11
Large ammo pickup: 29
Clip size: 36
Damage: 16
Firerate (lower is faster): 0.07


{Chaingun} Clip size drastically increased, Accuracy increased, damage slightly increased.

[Old stats]
Ammo on pickup: 30
Small ammo pickup: 60
Large ammo pickup: N/A
Clip size: 60
Damage: 20


[New stats]
Ammo on pickup: 30
Small ammo pickup: 33
Large ammo pickup: N/A
Clip size: 160
Damage: 22


{Rocket Launcher} Clip size reduced, Damage increased, splash damage increased, Splash radi increased, velocity increased. 

[Old stats]
Ammo on pickup: 5
Small ammo pickup: 5
Large ammo pickup: 10
Clip size: 5
Damage: 170
Splash damage: 150
Splash radi: 175
Velocity: 900

[New stats]
Ammo on pickup: 1
Small ammo pickup: 1
Large ammo pickup: 3
Clip size: 3
Damage: 225
Splash damage: 175
Splash radi: 200
Velocity: 1300


{Plasma Gun} Clip size reduced, Damage increased, Velocity Drastically increased

[Old stats]
Ammo on pickup: 50
Small ammo pickup: 25
Large ammo pickup: 50
Clip size: 50
Damage: 16
Velocity: 700
Firerate (lower is faster): 0.125

[New stats]
Ammo on pickup: 7
Small ammo pickup: 9
Large ammo pickup: 19
Clip size: 21
Damage: 36
Velocity: 2100
Firerate (lower is faster): 0.26



++++++++++++++++++++++++++++++++++++++++++++++++++++++++
{Player attributes} Slightly smaller, faster, less HP from med kits, less max armour.

[Old stats]
Max bullets: 360
Max shells: 320
Max clips: 600
Max belts: 600
Max rockets: 96
Max cells: 500
Jump height: 48
Step Size: 16
Crouch speed: 80
Walk speed: 120
Run speed: 220
Stamina: 24/120
Stamina thresh: 4
Stamina recov: 0.75
Crouch Height: 38
Crouch View Height: 32
Normal Height: 74
Normal View Height: 68
Max Health from medical kits: 100
Max Health from medical centers: 100
Max Armour: 125

[New stats]
Max bullets: 400
Max shells: 300
Max clips: 600
Max belts: 480
Max rockets: 99
Max cells: 900
Jump height: 56
Step Size: 24
Crouch speed: 160
Walk speed: 240
Run speed: 320
Stamina: 24/120
Stamina thresh: 4
Stamina recov: 0.75
Crouch Height: 32
Crouch View Height: 27
Normal Height: 68
Normal View Height: 62
Max Health from medical kits: 90
Max Health from medical centers: 100
Max Armour: 120



++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Items: Med kits and armour give less than before

[Old stats]
Armour shard: 5
Armour suit: 50
Med kit Small: 10
Med kit Large: 25

[New stats]
Armour shard: 1
Armour suit: 20
Med kit Small: 5
Med kit Large: 15



++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Monsters: For the most part unchanged. Hit points of all monsters except zombies has been adjusted to resemble DOOM1+2 more, Some monsters have more now, some have less now. The attacks of all monsters outside zombies have been made more powerful to match the damage range DOOM1+2 monsters(They hit hard now!). 



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3 - Installation;
There should also be a file with this text file called "Challenge.pk4". If so, copy the entire directory to your root Doom III directory(EXA: C:\Games\Doom3\), run DOOM3.EXE, and the mod should be available on the mod menu.


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4 - legal stuff;
You may redistribute this mod as long as this text file remains with it. You may modify this mod and redistribute it aslong as this text file is included with an additional text file of what you changed. 


---------------------------------------------------------------
5 - Contact info;
email: XaviarCraigATyahooDOTcom
AIM: XaviarCraig

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XaviarCraig


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Registered 7th July 2007

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