TinMan Squad

Gives you some AI controlled buddies to fight through single player with. With great vengeance. This is the first general release of TinMan...

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Gives you some AI controlled buddies to fight through single player with. With great vengeance. This is the first general release of TinMan Squad, it's gotten to a point where it is enjoyable but is still pretty rough. However I do plan to improve on the mod as long as my whim takes me, I'm not a programmer by any sense, and at the moment I'm learning as I am hacking through the code. But I'm having fun, which is the goodness.

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TinMan Squad - A Mod for Doom III
Version: Beta 0.2
Date: 2004-08-22
Author: Jarad "TinMan" Hansen aka The gamer formally know as Boots

= The Goods = 
Gives you some AI controlled buddies to fight through single player with. With great vengeance.

This is the first general release of TinMan Squad, it's gotten to a point where it is enjoyable but is still pretty rough.
However I do plan to improve on the mod as long as my whim takes me, I'm not a programmer by any sense, and at the moment I'm learning as I am hacking through the code. 
But I'm having fun, which is the goodness.

= Thanks to =
id Software for making Doom3 (I still haven't finished it), true it's all been done before but it's also classic id and just plain class all the way.
Oh and thanks id for making the script plain text and thus hooking me into making this.
ReKTeK for creating the UAC Sentry mod, which got me a thinkin'

= Using the Mod =
1. Unzip into your Doom 3 folder
2. Doom 3 and choose TinMan Squad from the Mods menu
3. Load up a single player game and then bring down the console
   (with the CTRL-ALT-TILDE (~) keys)
4. Type in any of the following commands to spawn an ally
	vstr ally_mg
	vstr ally_sg
	vstr ally_ps
	vstr ally_sh
    For the machine gunner, shot gunner, pistolier and pistolier with shield respectively.
    These commands a set in ally_security.cfg (plaintext file) so have a look if you want to customise names, heads and health.

	Tip: You can also bind these commands to any key you desire
		bind x vstr ally_mg
	Where x is the key you want set.
5.	Wreak vengeance upon the demon hoards, 'cause they're baddies!

= Gameplay =
A spawned ally will follow you by default and attack enemies, he will also get out of the way if he's not fighting when you bump into him.
"Talking" to an ally will toggle whether he follows you or not.

= Problems = 
Being a mod that's still in beta means there some things you should look out for. Apart from the demons trying to tear you limb from limb.
There are some areas the AI can't follow you into, and if you have more than one guy spawned be prepared to do gymnastics to get past them.
Better yet before going into any dead end areas that you know you tell them stop right there misters.
If you are absolutely positively stuck use the command "noclip" at the console to be able to move through walls/them and type it again when you're in a better spot.
Or just quicksave a lot so you can quickload if you get stuck. First you save the world, then you save yourself..

= Feedback =
You can mail tinman_squad at hotmail dot com

= Distribution =
My releases are initially hosted at http://www.gpdownloads.co.nz/ a New Zealand site, because that's where I am.
However I realise people will probably put it up on other sites, just keep the .zip unmodified. Sweet.

= Modifying =
And of course if you want to use any of my ugly hacked up code in your own mod, go ahead (to meet your Doom Muahhaaahaaa), just give me credit (my precious) and a link to the original .zip. Pretty please with shotguns on top.

= And I'm Done =
Or am I...

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TinMan


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Registered 29th August 2004

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