UAC Phobos Facility

The UAC Phobos Communication and Defense Facility is the U.S. Government Black-Ops hub for interdimensional technologies. After a series of...

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The UAC Phobos Communication and Defense Facility is the U.S. Government Black-Ops hub for interdimensional technologies. After a series of demonic occurrences at the Defense Wing of Phobos, demons invade the facility and a task force is escorted in to clean up the mess.

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Download 'uac_phobos_facility.zip' (5.32MB)

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================================================================
Title                   :UAC Phobos Facility
Version                 :1.0
Size				:5.5MB
Release Date            :Feb 21 2005
Filename                :UACPhobosF.pk4
Author(s)               :Anthony 'Bean' Nichols
Email Address           :beanld AT gmail DOT com
website                 :http://www.levelarchitect.com


Where to get this map   :http://www.levelarchitect.com


Other levels by author

UT2004			:RKT-Bean (Rocketeer)
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UT2003			:DM-Abandoned
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UT				:DM-Hizuna(][)
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Unreal			:DM-Church's Temple


Credits			:the archvile [av_whitenoise.ogg]
				 Me [bean_scream.ogg, new meshes]

Voice Actors		:John Harding - Dave Aksteter - http://www.atomicpunk.net/
				:Jack Gooch - SpaecKow
				 
================================================================
--- Play Information ---
Game                    :Doom 3
Level Name              :UAC Phobos Facility
Single Player           :Yes 
New Sounds              :Yes
New Textures            :No
New StaticMeshes/Models	:Yes
Difficulty              :Hardcore
Completion Time         :~30 mins


Known bugs              :DirectX 9 level card highly recommended.
Recommended players     :1


--- Construction ---
Editor used             :Doom3Edit
Other Programs Used     :3dsmax 6, Photoshop 6
Construction Time       :5 months on and off


Installation
------------
-Unzip the .pk4 file to the Doom3/base folder.
-In game, press CTRL+ALT+~ (tilde)
-Type map UACPhobosF to play.


Author's Notes
--------------
Took a while to get this map out the door, but here's my experiment in Doom 3 SP design. It turned out halfway decent. It is a mix between Doom1 and
Doom3 type gameplay. Basically that means kill everything that moves and have fun. :)

Copyright / Permissions
-----------------------
This level is copyrighted by Anthony Nichols. 2005

Authors may NOT use this level as a base to build additional levels.  Custom 
Scripts and Textures may not be used without authors permission.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
DOOM/DOOM 3 © 2002, 2004 Id Software, Inc. All Rights Reserved.

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Bean


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Registered 15th April 2004

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