Zakyrus's High-Definition Sound MOD

Fixes from 0.5b *fixed the footsteps sounds *reduced the amount of echo in sounds where it was too excessive (there are still a few that m...

Download

Uploading...
Do not refresh or leave this page!

File Description

Fixes from 0.5b *fixed the footsteps sounds *reduced the amount of echo in sounds where it was too excessive (there are still a few that may need to be balanced) *add muffled sound effect for the guy who does the bioscan

Description: Here it is atlast! Just what everyone has been waiting for and few have thought to create. I have enhanced the sound effects for all voices, cinematics, and much, much more! In all cinematics you can hear footsteps sounds, environment sounds, and everything else alot better. Even if you don't have an X-fi or Audigy card! Also, keep in mind that if you check out the sounds, you'll notice that some have been "replaced" with silence. Don't worry, the now "silent" sounds have taken and have been mixed into other sounds that are louder and can be heard better. This is a hacky way of doing it, but for those that can't have multiple sounds running at once it's a blessing. Besides, you still hear the same sounds(and more!) when you are supposed to anyways because it technically is still playing the same sounds. Trust me, no matter what sound card you have, I hope you like the effect. Though, I will say that this still will sound best on an X-fi card.

Installation: Simply put into your Doom3/base directory. If a pak008.pk4 already exists, rename it to pak009.pk4, or pak010.pk4 and so on.

Read More

Readme
Zakyrus's High-Definition Sound MOD:
version 0.6b

This mod should have little to or no compatability issues with any other sound mods. This is for those of you who like to use weapon and monster sound mods. However, may eventually add my own realisic weapon sounds to this.

DISCLAIMER:
You use this mod at your own risk, I am not at all responsable to anything that happens to your computer, your brain, or your sanity after using/playing with this mod(nothing is going to happen, just covering my ass). This mod MAY be distributed as long as this file is included with it and this file and the mod remains unchanged. If you would like to use this mod, or any part of it; you MAY as long as you give me credit, and credit which parts used.

If using this mod or any part, this must be included in your readme file:

Mod: Zakyrus's High-Definition sound MOD
Author: Zakyrus
Parts used: All (<-example)




Fixes from 0.5b
*fixed the footsteps sounds
*reduced the amount of echo in sounds where it was too excessive (there are still a few that   may need to be balanced)
*add muffled sound effect for the guy who does the bioscan


Description:
Here it is atlast! Just what everyone has been waiting for and few have thought to create. I have enhanced the sound effects for all voices, cinematics, and much, much more! In all cinematics you can hear footsteps sounds, environment sounds, and everything else alot better. Even if you don't have an X-fi or Audigy card! Also, keep in mind that if you check out the sounds, you'll notice that some have been "replaced" with silence. Don't worry, the now "silent" sounds have taken and have been mixed into other sounds that are louder and can be heard better. This is a hacky way of doing it, but for those that can't have multiple sounds running at once it's a blessing. Besides, you still hear the same sounds(and more!) when you are supposed to anyways because it technically is still playing the same sounds. Trust me, no matter what sound card you have, I hope you like the effect. Though, I will say that this still will sound best on an X-fi card.


Installation:
Simply put into your Doom3/base directory. If a pak008.pk4 already exists, rename it to pak009.pk4, or pak010.pk4 and so on.




FEATURES:

Examples:
(these are just a few examples, there are many, many more)

--ALL voices have some level of echo added(I did this depeding on the size of the area the npc is in at the time. I know Doom 3 does this on some aspect. However, this makes it sound 30 times better when in large areas; like the guy operating the crane in mc_underground, or Ross and Scotty's conversation a few rooms later.)
-- In Mars_City1 you can hear the guards' reaction to the flailing zombie in the infirmiry.
-- Imps won't scream EVERY time they throw a fireball. (YAY! THE ANNOYANCE IS GONE!)
--Zombie sound effects are replaced with Resident Evil 2 zombie sounds.
--Headless zombie sound effects have a gross gurgling sounds (thanks to my mic. and Mt. Dew!)
--Anytime you hear someone getting brutally torn apart, I mixed in monster sounds, monster attack sounds, bloodsplat sounds, and corpse being dropped on the ground.... and more screaming of course!
--Monorail "Turret guns online & offline" sounds volumes reduced (they were rediculously loud before)





Examples of cinematic fixes:

--Mars City Underground the invasion cinematic sounds are so enhanced it scares myself!
--Enpro beginning Cinematic- You can hear all npc sounds so much better.



Misc Glitch fixes:
--In Monorail Skybridge cinematic, the revenant shoots a rocket at a metal beam and the beam breaks BEFORE the rocket explodes, this has been fixed.


Bonus: (teaser feature of my Ultra-Scariness Mod)
-- Imp jumping animation cycle tweaked so it looks AWESOME when an imp jumps at you, see for yourself! It looks like a f**king velociraptor is trying to jump on you!




Please e-mail me at: Zakyrus_Omega@yahoo.com if you find any bugs, glitches, sounds that are rediculously loud or quiet, things I forgot to fix, comments, or any suggestions. If you find something that you don't like please let me know in detail so that I can make it better. Please don't send any flames like "this mod sucks or whatever", if you don't like it, then you don't have to play it. ENJOY!



Coming soon: 
*As always I will fix any bugs that come up and add any improvements needed.

Remove any of Bertruger's repetitive comments(only ones that are neccessary to be there will stay!)




Coming (not so soon, but still soon):
Zakyrus Ultra-Scariness Mod! With randomized monster events, randomzied visions and hallucinations... and more!

Read More

Comments on this File

There are no comments yet. Be the first!

Zakyrus


50 XP


Registered 11th July 2006

6 Files Uploaded

Share This File
Embed File