Doom III

Experience the living depths of hell on Mars like never before with our huge collection of Doom 3 mods, maps, skins, tools and utilities.

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Doom III What Lurks Beyond Videos

A news updated from Nightslayer Productions on the 'What Lurks Beyond' series:Hi everyone, at the moment I'm having difficulties uploading the rest of the What Lurks Beyond videos.. I think it's my server upload size.. I've only been able to upload the small trailer. Anyway not to worry you are still able to watch them here at.. https://www.youtube.co...

 

Doom III New DooM top 100

The new Doom Top 100 has been launched at Top100Arena.com. If you own a website related to Doom, come and join us today and help support the Doom community. The link is: http://doom.top100arena.com/ Have fun! Aki @ Top100Arena.com

 

Doom III Get Ready for a Trip to Hell Island - 7.. 6.. 5...

The Hell Island mod and its dizzying twenty levels will soon make its way to your computer. Indeed, in his final news before release, DaveTheFreak reports that 93% of the work on it is done; all the levels are finished and only the dialogues and ambient sounds miss. The beta version is currently in the hands of a few testers. By the way, if you wish to jo...

 

Doom III Escape From Deimos SP Expansion - Sigma Quadrant 2 Map Preview

Submitted by Kaiser Sigma Quadrant 2, the fourth map in the Escape From Deimos expansion is currently in the works. Part of this map will take place in an underground facility and the other half inside the Theta Labs, the source of the attack happening on Deimos. Sigma Quadrant 2 may be my last individually released map for doom3. I have also changed the...

 

Doom III GTX Final Due This Summer

In a brief news item posted at ModDB, Gippy announces that the DOOM 3 and Quake IV editions of GTX will be released this summer, mayhap in late July or August but that is just a (personal) estimation. Anyways, screenshots and news updates will pop up abundantly as he gets closer to release them to the mass. In the meantime, he is looking for testers to tr...

 

Doom III PiLauncher - The New Way to Launch Mods!

A French individual who goes by the name of Necrophage has created an astute, easy-to-use software, PiLauncher, that people can use to start up the mods that they have installed for their games without a hassle. It only supports a handful of games right now but the list is to grow in the next release: - BF1942 - BFVietnam - BF2 - CnC Generals - CnC Ge...

 

Doom III OpenCoop Map Pack Released

Submitted by Nicemice Yeah, that's right. 29 maps were compiled together for our first OpenCoop Mappack. First of all I would like to thank the map authors who contributed and modified their content to make it OpenCoop ready. They are Doomi (the "In Hell" Episode), Warmachine (Teh_Base), The Slayer (P.A.R.S.) and Zombi (Final_Key). Klonsemann added some mod...

 

Doom III Call for Beta Test: DungeonDOOM 8 for Vanilla DOOM 3!

Submitted by Hellborg I finally found some time to convert the newest DungeonDoom 8.03XP to work with vanilla Doom3. If you are interested to test run a beta version, become a member of the test team by signing up at the development forums: http://hellborg.proboards59.com See you around!

 

Doom III Call for Ninja Tournament Multiplayer Test Sessions

Submitted by Hellborg Hi to all Ninja Tournament players. I only tested multiplayer of version 1.1 using my own LAN. I would like to know how easy it is to setup a multiplayer game of Ninja Tournament over the Internet. IF you want to take part in this test, please log into the DungeonDoom Forums and post a message in the Forum Topic posted below: http:/...

 

Doom III Extreme Quality Mod Released

The spiritual successor to Maximum Graphics is now at your fingertips, well almost. Like it, this mod improves upon the original DOOM 3 graphics and adds a few twists to its gameplay. For instance, many of the textures, RoE's included, have been tuned to look sharper (more bump mapping), the monsters have new clothes so to speak, the weapons have news sounds...

 

Doom III Meet Larch, Sexy DOOM 3 Monster

A member of the DOOM3World community has created a new monster model as part of a schoolwork project. His goal was to integrate an animated character into a game engine, DOOM 3's as it happened, with which he could interact i.e. chase, kill, escape etc. Sure, it's still missing a few things such as sounds, working gibs and maybe a few more animations but oth...

 

Doom III DOOM Wad Station Contest - "Win the ULTIMATE Doom3 collection!"

Bob Larkin, the owner of DOOM Wad Station has created a very special contest and opportunity, just for you, to win several cool prizes. How to enter? Easy as pie, just donate the site some cash thru PayPal; besides, the more you give, the more chance you'll have to win the bonus prize: a copy of Quake 4 in brand-new condition! The contest period will last un...

 

Doom III Mod Preview: DOOM 3 Ultima

This is mod pack a bit like Maximum Graphic i.e. a customized compilation of older DOOM 3 mods. But unlike it, DOOM 3 Ultima doesn't mostly focus on bettering the game's graphics, it also includes a host of gameplay changes and additions: new weapons (Dual Pistols, Railgun and Icer), night vision, bullet tracers on the machine gun, built-in radar on the BFG...

 

Doom III Mod DB Version 3 Launched

Submitted by Scott Reismanis After months of planning and development Mod DB v3, a leading resource for finding, downloading, developing and discussing mods is out, and receiving a solid thrashing from the public. The latest version introduces numerous enhancements, with the following being some of the larger changes: - New Design and Logo - A new *g...

 

Doom III DOOM Chronicles for Mac OSX - Standalone Version Now Available!

Submitted by krankymonkee Due to the interest we have received, we have put together a standalone installer for DoomChroniclesDemo_v2 Mac. This will eliminate any hassles of patching the PC version to work on the Mac. This version is still 100% compatible with the PC version for online play. Additionally, the good people at games4mac.de have made us...