Doom III

Experience the living depths of hell on Mars like never before with our huge collection of Doom 3 mods, maps, skins, tools and utilities.

Please wait...

Doom III HeXen: Edge of Chaos Media Update

A few days ago, the mod team have put online an overhauled version of their website and along with it six new screenshots. The start page of the new site exhibits one of their new creatures: the Afrit, which apparently was also featured in the original HeXen game. It gets introduced in those terms:...

 

Doom III DOOM ][ for DOOM 3 Media Update

To prove us their not being dead, the mod team have uploaded loads of new or otherwise updated screenshots from their mod; they look a lot better than in the past methinks :) Note that the HUD and Main Screen have been created from scratch. Lemming is also working on skinning a new face for the Play...

 

Doom III New Screenshot from The Dark Mod

The mod team have hired a number of "beta-mappers" to work on maps using only materials they are done with (textures etc). One of those special mappers, Demigod, has posted the following WIP screen. When the mod is released, you will certainly have too the possibility to create custom missions for t...

 

Doom III Excommunicated Gets a Hero!

(Submitted by Kristus) Our team leader and modeler have uploaded a fresh render of the WIP model for the main character in our TC. Take a look at it! We are so excited showing you our HERO character Erich HOLST. Right now he is in heavily progress. More details about him and story will be reve...

 

Doom III UAC: Warfare's APC

Remember the APC vehicle posted a fews days ago? m!chi.be tweaked it a little and posted updated renders of it. If these were not enough for you, a short XviD video showing it from different angles can also be downloaded. Otherwise, if you are German or know how to read it, you'll find in their Pres...

 

Doom III HeXen: Edge of Chaos Status Update

Welcome to heXen: Edge Of Chaos A total modification for Doom3 Will include: new weapons, new maps, new characters and a real orchestrial soundtrack. 'D'Sparil is dead, The Four Horsemen of the Apocalypse have been defeated. The last known Serpent Rider, Eidolon, was defeated. The Necromancer...

 

Doom III The Dark Mod Moves the Player

The Dark Mod team reports that they have expanded the player's movement capabilities. To be more specific, we will be able to make it creep, crouch-creep, and crouch-run. Otherwise Dram, one of their mappers, is currently working on a mansion map (previewed in the screenshot), they also managed t...

 

Doom III Central Conflict Updated

The mod team have uploaded numerous pictures for our viewing pleasure: concept drawings and model renders. But the news post mostly points out that the mod is not progressing as smoothly as it should; this is due to the lack of talents in critical areas such as coding, mapping and animation. For tha...

 

Doom III The Evil's Uber-Cleaver

LaVaMan has posted two in-games shots showing an imposing cleaver, aka the anti-zombie weapon. Albeit not particularly obvious on them, the blade is applied a glossy shader. Work still need to be done on the scripts, but the animations are done and working. Now, let's hope it sounds as good as it...

 

Doom III SQ1: The Sarien Encounter Status Update

Reid reports that he's getting ready to start working on the game-play part of the Arcada level. After this phase is completed, he could make the decision to release a playable version of it for us to try, inter alia :) The Arcada level is getting very close to reaching the next phase of developm...

 

Doom III The Dark Mod Status Update

The mod team report that they have done some major progress on the DOOM 3 AI. In short, they made it to be more responsive to external stimuli and behave more cooperatively: Standard Doom3 AI tests for finding enemies via vision and sound have been majorly rewritten. Our AI now have some chan...

 

Doom III Classic DOOM Progress Report

The team have posted quite interesting news today. Their newest member, SonicClang, will be working on the score for the mod. His website features several downloadable songs he has written, so you may want to pay it a visit to get an idea of his style. Otherwise, we now have an estimation on the...

 

Doom III The Evil Title Theme

Lavaman has posted news that their forums were now operational. If you wish to access new information about the mod, discuss new ideas etc you are invited to register them! One of the few topics it has reveals some tidbits about the MP component: Right now its just an idea and we would need mo...

 

Doom III Space Quest I: The Design Docs

Reid (project leader) has decided to make the design documents of their mod public thereby unveiling most if not all of its inner details. This decision was made with hope they could help it gather more attention from the fans and potential developers. After going to GDC I have new ideas related...

 

Doom III Classic DOOM Media Update

The Classic DOOM team have posted several screens showing what they did since the alpha 0.25 release. According to the file names, these screens depict E1M2 and E1M5. The two last are renders of the Chaingun. Also, the news post points out some of the features the team would like to see added in...