This is a pretty cool map, and it's his first! Well done. It features 2 bases with corridors and stairs to get to them. It has BOT support, but I couldn't help noticing that the BOTS aren't too happy with the stairs. They also hang around one place to often. But this is his first map and what a map: Lightning is perfect, only in the middle of the map is a room wich isn't mirrored perfectly wich could mean an advantage for one team. But I let you all decide that for yourselves. The item placement could be better, there are some weapons and hyposprays scattered around the map, I would have loved to see them placed more tactically. But that's just my opinion ;)
ctF_stairways Readme Thank you for downloading the first map I have ever created. Enjoy! Installation: Extract ctf_stairways.pk3 into ur EF2\Base\ folder. To uninstall it, remove the file. New textures: no New sounds: no New models: no Bot Support: yes Supported Gametypes: Holomatch (Disintegration, Action Hero, Weapon Score, Handicap) Team Holomatch (Disintegration, Weapon Score, Controlpoints) Capture the Flag (Disintegration, One Flag) Thanks to: [SSO]Psychotron for his great ideas for this map [SSO]Cube, [SSO]Precipice, [SSO]Vash and [SSO]Skalet for testing Argyle and Tempest for their help at Ritualistic Board Ritual Entertainment for both an excellent game, the GDK and tutorials for it Gene Roddenberry Disclaimer and Legal Stuff You use this file at your own risk, I ( [SSO]Trainee) take no responsibility for any damage as a result of using this file. All Trademarks belong to their respective owners, Activision, Elite Force 2, Ritual Entertainment and Star Trek. You may upload and distribute this map, as long as both pk3 and readme remain unchanged and are distributed together. If you do so, please send an email to email@example.com, just to inform me. You may not decompile this map or modify it. ctf_stairways (c) 2003 by [SSO]Trainee (Email: firstname.lastname@example.org)
There are no comments yet. Be the first!