Interactive Forcefield

This is a good example of an interactive forcefield. It demonstrates forcefield scripting well. This map prefab is for mappers, so that they...

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File Description

This is a good example of an interactive forcefield. It demonstrates forcefield scripting well. This map prefab is for mappers, so that they can have a forcefield with prewritten scripting.

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Download 'interactive_forcefield.zip' (889KB)

Readme
ABOUT THE CREATOR
::::::::::::::::::::::::::::::::::::::::::::::::
Christian Strahl (alias Chrissstrahl [dM]Chriss)
http://hazardmodding.chrissstrahl.de


ABOUT THE MAP
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This Map shoud demonstrate what you can do with
the stock ef2 Radiant and scripting. You don't
need to mod the game to implemantate new Features,
just combine the arrivle Features...


Language: English
Require Installation: NO!
Requires Patched Game: No!
Brings new files: Yes!
Replaces Files: No!


HOW TO USE
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If you have finished the Installation part (below)
you can open the console and type in:
map interactive_forcefield
after this hit enter to confirm, the game shoud
beginn to load the map now.

The Console you shoud be able to access via one key
on you Keybord (NOT IN THE DEMO!!!) there are for
different types and languages diff Keys.
Windowns German: ^ or ° (Next to 1 above Tab)
Windows English:  > or < or | (Next to Z or Controll)
Mac OS-X:  > or < or |


INSTALLATION
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Place the file interactive_forcefield.pk3 in your
EF2 base folder Example: c:\games\activision\EF2\base\
in this folder you can find more pk3 files.


INFORMATION
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Map Features:

    * Forcefield interacts with the Player (on touching).
    * Forcefield interacts with teh Weapons (on hit).
    * Char interacts with the Player (on use).
    * Desklamp interacts with teh Player (On/off -> Use).
    * Desklamp blinks randomly.
    * Forcefield switches every 10 secounds on/off.
    * Playewr gets equipt at Mapstart.
    * Map can be played in Multiplayer Mode, (btw this makes not much sence ^^)
    * Inclusiv Source/Map-File.
    * Script is fully comented, shoud be understandable (Scriptlanguage is simular to C++)
    
Misc:

I won't make many maps, I'm not a mapper, I'm a scripter,
but if you need some help, feel free to contact me.


CONTACT - SUPPORT
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If you figure out how to cominine this tow lines
below here you shoud be able to send me a mail.
One of the tow (with my name) is also my Yahoo name.
yahoo.de
chrissstrahl


LEGAL
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All Trademarks and Registred Names are belong
to thair respective owner. This Tool is not
supported by Activision or Ritual Entertaiment.

You can host this file, as long as you do not
change this Zipfile including all files in it.
This file is Freeware!!!!!!!!!!!!!!!!!!!!!!!!


WEBLINKS
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A few links maybe you can use them...

EF STuff -> www.effiles.com
(German) EF2 Leauge -> www.st-news.net
EF2 STVCoI Mod -> www.exp-ind.com/stvcoi
Activison (Publisher) -> www.activision.com
Strong Compression tool/Archiver -> www.7zip.org
My Clan, active in EF2 -> www.darkmatter-clan.com
My Modding Site -> http://hazardmodding.chrissstrahl.de
Ritual Entertaiment (EF2 dev) -> www.ritualistic.com / www.ritual.com
EliteForceTC (Project to make a EF for HL2 as Mod) -> www.eliteforcetc.com
Borg War - The Movie (Movie Project with ST-Games including EF2) -> www.borgwarmovie.org
Half Life2: Borg Wars (Project to make a EF for HL2 as Mod) -> Borg Wars http://borgwars.hlgaming.com

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Chrissstrahl


178 XP


Registered 18th August 2006

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