ef2_prefabs_with_new_plantstexturesshaders.zip —
Chrissstrahl is back, and like always, he has not come empty handed; He brings with him, a handy prefab that is sure to spruce map-in-progress! No outdoor map should be without this useful download, as it will add plants with special shaders to your EF2 creation...
With the download of Plant Textures, you will get two kinds of shaders used for the plants, one is detailed with some surface deformation; This will not show up on the low GFX settings. The other is...you guessed it, no detail, which will show up even if the game details in the graphics settings are turned off.
Refer to the readme for more information.
ABOUT THE CREATOR :::::::::::::::::::::::::::::::::::::::::::::::: Christian Strahl (alias Chrissstrahl [dM]Chriss) http://forums.darkmatter-clan.com/index.php?board=28.0 http://hazardmodding.chrissstrahl.de http://www.darkmatter-clan.com ABOUT THE PREFAB :::::::::::::::::::::::::::::::::::::::::::::::: IMPORTANT: There are tow kind of Shaders for those Plants, one Detaild with Surface Deformation, wich will not show up on low GFX Settings. And the "noDetaild" wich will show up even if the Game Details in the Grafics Settings are deactivated, but they do not have Surface Deformation activated. This are simple Plant Textures with special Shaders. The texures need to be placed on patches, cylinders or cones, wich is anyway better for performance. This aren't models! The Textures are not made by my self the creator does not wish credit. RECOMMEND TOOLS/PROGRAMM :::::::::::::::::::::::::::::::::::::::::::::::: - ÜberRadiant, the überchrashyest Radiant ever ;) http://eliteforce2.filefront.com/file/Elite_Force_2_GDK;17844 - A copy of Elite Force II, the demo does generaly not work for this! CONTACT - SUPPORT :::::::::::::::::::::::::::::::::::::::::::::::: You can send me a mail to my Yahoo address: <myeffilesNickname>@yahoo.de The HazardModding forum powerd by darkMatter-Clan.com http://forums.darkmatter-clan.com/index.php?board=28.0 LEGAL :::::::::::::::::::::::::::::::::::::::::::::::: All Trademarks and Registred Names are belong to thair respective owner. This Files are not supported by the Game Developer or Publisher You can host this file, as long as the Archive it self and its contens are not have been modifie/manipulate in any way. If you use contents of this Archive, give Credit to the Autor(s). Support only on the official HazardModding Forums, there is and there will be no Support from Activision and Ritual Entertaiment, since this is a Fan made Product. CREDITS :::::::::::::::::::::::::::::::::::::::::::::::: Used to convert the Textures: DDS Converter (2.1) Thanks goes to: - Antiker - GSIO01
There are no comments yet. Be the first!