Chrissstrahl presents the second patch for GSIO01's Enterprise-E RPG Map for Elite Force 2.
This patch adds a few new features and corrects a few of the small bugs, included in this list of additions are;
- Added Interactive Turbolift Menu
- Added Toggle Viewscreen
- Added Mini-Mission
For those that enjoyed this fantastic map in the beginning, your going to have even more fun with it now. I was somewhat bemused by the addition of the Earth Defense scenario, as RPG maps generally aren't supposed to have any guiding effect on possible plots. However all in all this is a well put together patch and is a required download for anyone wanting to have RPG-X style turbolifts.
See the Readme for further information and installation instructions.
Note: This file requires the original download for use.
~AdmiralHocking
ABOUT THE CREATORS :::::::::::::::::::::::::::::::::::::::::::::::: Chrissstrahl //Developer of this update GSIO //Mapper and exclusive consultant for this update REQUIREMENTS :::::::::::::::::::::::::::::::::::::::::::::::: 1. A copy of Star Trek: Elite Force II, (patched 1.1). http://eliteforce2.filefront.com/file/;19538 2. GSIO's Star Trek: Elite Force II, Enterprise E Role-Playing-Game Map, (rpg_enterprise_e). WHAT'S NEW/CHANGED? :::::::::::::::::::::::::::::::::::::::::::::::: PATCH::1.1:::::::::::::::::::::::::::::::::::::: - Turbolift script has been upgraded. You need to be inside of the Turbolift to travel with it. Credits for additional suggestion goes to [dM]Modboy. - Turbolift Hud has been added (phase 1 of 2). - Misspellings have been corrected. Credit goes to Jhamel, who informed us about.[Quarters,Library] - Viewscreen On/off Trigger added at the OPS. Credit for additional suggestions goes to Erk. - Moved the Shuttle ($type11) to the Shuttlebay lift2 (middle one). - The HZM Lcars ST-X Health Hud is now included. 'zz_advanced_health_hud_mod.pk3' - Included PSD source files for the included huds. - Included a scenario example. Voyager and Enterprise are defending Earth, against a Borg Sphere. Credit for additional suggestions and testing goes to [dM]Warlord and [dM]Riddick. This scenario can be started at astrometrics. PATCH::1.0:::::::::::::::::::::::::::::::::::::: - Turbolifts are now Working, you can access all decks now without cheats. This is the first version of the Turbolift System, a Menu will maybe come soon, depending on the community activity. - Corrected multiple small script bugs. - Added Info at the Armory when ever you pickup or drop a weapon. - Replaced the static Laptop in the Ready Room with a interactive Laptop. - Added Physics Vars for Gravity and MoveSpeed. - Added a Shuttle (notsolid) at Deck 7b, targetname is '$type11'. - Added a routine to unarm the players, take the ugly Voyager Phaser away from them and equip them with the Phaser-STX and Tricorder-STX. - Ready Room Door is now Usable and no longer locked. - Static Viewscreen SkyModel Covered with a 'script_model' equivalent, targetnamed '$viewscreenSky'. - Edited the MNI-file to allow voting this map at all save game Modes in Multiplayer via Menu. INSTALLATION INSTRUCTIONS :::::::::::::::::::::::::::::::::::::::::::::::: This Update is for the official Alpha-Version. Download now the Alpha version at www.effiles.com http://eliteforce2.filefront.com/file/;85160 1. Please remove the file 'zzzz_rpg_enterprise_e_alpha.pk3' in your 'base' folder if there is one. 2. Ensure you have the file 'rpg_enterprise_e_alpha.pk3' in your 'base' folder, else download it at: http://eliteforce2.filefront.com/file/;85160 3. Copy any *.pk3 files in this Zip-Archive in to your Star Trek: Elite Force II 'base' folder. DEINSTALLATION INSTRUCTIONS :::::::::::::::::::::::::::::::::::::::::::::::: 1. To de-install the Patch: Please remove the file 'zzzz_rpg_enterprise_e_alpha.pk3' in your 'base' folder if there is one. 2. To de-install the LCARS HealthHud Modification: Please remove the file 'zz_advanced_health_hud_mod.pk3' in your 'base' folder if there is one. WHAT IS THE 'BASE' FOLDER :::::::::::::::::::::::::::::::::::::::::::::::: The 'base' folder is the data folder of EF2, here the game stores all it's game-data. The game-data is stored in *.pk3 files. Which are Quake3 Media Archives technically they are just renamed Zip Files(deflat32). The Elite Force II 'base' folder is located within the Game directory, you need to go to the location you have installed the game 'Star Trek: Elite Force II'. EXAMPLE: c:\games\activision\EF2\base\ In this folder are more files with the extension .pk3. If you can't find your base folder simply search for the file 'pak0.pk3' using windows file search. Of course with out the qoutes ( ' ) ! RELATED LINKS :::::::::::::::::::::::::::::::::::::::::::::::: Enterprise E Support Forum -> http://forums.darkmatter-clan.com/index.php?&board=70.0 Enterprise E Download(Alpha) -> http://eliteforce2.filefront.com/file/;85160 Enterprise E Screenshots Package -> http://eliteforce2.filefront.com/file/;80144 CONTACT - SUPPORT :::::::::::::::::::::::::::::::::::::::::::::::: You can send me a mail to my Yahoo address: <myeffilesNickname>@yahoo.de No technical support via E-Mail, use the Forums: http://forums.darkmatter-clan.com/index.php?board=28.0 LEGAL :::::::::::::::::::::::::::::::::::::::::::::::: All Trademarks and Registred Names are belong to their respective owner(s). These Files are not supported by the Game Developer or Publisher You can host this files, as long as the Archive and its contents remain in-tact and unmodified. If you use contents of this Archive, give Credit to the Authors(s). Support only on the official HazardModding Forums, there is and there will be no Support from Activision or Ritual Entertainment, since this is a Fan made Product. WEBLINKS :::::::::::::::::::::::::::::::::::::::::::::::: EF Stuff -> www.effiles.com Activison -> www.activision.com Ritual Entertainment -> www.ritualistic.com Borg War - The Movie -> www.borgwarmovie.org Strong Compression tool/Archiver -> www.7zip.org Star Traks: Machinima -> www.khobrah.net/silver/machinima.html Podcast dedicated to Star Trek Gaming -> http://www.hailingfrequency.co.uk Program with which this Mod has been Developed on -> http://notepad-plus.sourceforge.net
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