celtic88: How did the team come up with the idea of using the Star Trek theme as your next game? James: We thought of many different stories, but when we were presented with the chance to do Star Trek, we jumped at it! Many of us here are big-time trekkies. Originally, we were given the Insurrection movie license and we started on a storyline for that concept. Later Activision acquired the rights to Voyager and we switched over due to the scheduling of the movie and our release. celtic88: How many people worked on the game's AI and how long did it take? James: Well, 3 people worked on the code in the end. It started with me and Mike Gummelt, and then Josh Weir joined in later on. It was a group effort over the length of the project. We went through many iterations working our way toward the final product. Short answer: about a year.
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Published by Pro-Filer 20 years ago , last updated 3 years ago
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