As I already mentioned on his last map, our poor eMail folder is very lonely without him so here comes another brand-new Q3 Conversion by Salinga.
"The architecture has a geocomp feel to it with just enough geometric accents: floor lights, ceiling details, large pipes, staircase supports, custom teleporter, etc. The cell-shading doesn't help in the framerate department, but as long as you're not running a lowend box, you should be fine. Open air rooms and hallways give lots of room to move. Bots play well. This is a beautiful map and a keeper."
Elite Force conversion by Lt. Cmdr. Salinga with permission of the author. Following is the readme of the original Q3A map: *** About map *** name: dAde_X long name: Been smoking too long bots: Anarki game type: tourney mod: All new models: NO new sounds: NO new textures: YES (Ecel texture set by EvilLair - www.evillair.net) weapons:SG GL 2xRL PG items: MH 2xYA 2xAJ (Armor - Green Jacket) ammo, health... version: 3rd programs: Q3Radiant 202, gtkRadiant 1.3.12 with q3map2 2.5.14, Notepad, ACDSee, Quake III Arena :), Photoshop finished: 26 May 2004 (1st version) *** About me *** author: Krzysiek "dAde" Bukowski mail: firstname.lastname@example.org country: Poland www: www.q3arena.dade.prv.pl work station: Celeron 2.0 Ghz 256 DDR Ram GeForce 4 Ti4200 *** Special notes *** Been Smoking Too Long - GREAT Placebo song. *** Special thanks for *** NecrosiS All supporting me in work :) COPYRIGHT (c) 2004 dAde. ALL RIGHTS RESERVED. dAde
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