New mapper Kaialin brings us their beta version of a retextured CTF Breach, the classic USS Voyager MP map.
As it stands, after a rather more complicated installation process than usual, the map does not show up in the map list and therefore you must bring down the console to open it, which means this isn't playable for matches, not even with bots. :(
It gets worse, as the texture changes inside the map are rather peculiar and even missing in some cases. (For example, the shuttlebay forcefield texture is static and seems to have been drawn in MS Paint, whilst a bulkhead is just... not there near the Transporter room! :eek: ) Kaialin has made things a lot plainer in terms of the walls and floors. The lighting for the map is also far too bright in EVERY area. I did, however, like the new corridor flooring with the new florescent blue panels as normally seen in Engineering.
Despite the map's obvious problems, I would encourage the mapper to continue to improve it, as they obviously are able to change textures and simply need a little more practice and attention to detail. :D
~ Luke20 (The Tenth Doctor)
HM_breach_reviseted holomatch (BETA STAGE) Designer:K Ertsaas (sirfraggalot) Introduction: This map is a texture change for many parts of the ctf_breach raven map/ Installation: to install this map because it is a beta stage i have not added bot support so put the .bsp in your gamedata/baseef/maps directory (NOT DIRECTLY IN BASEEF!) to run the map : in the console type "map breach_revisited" and explore. I will not be held responsible for this file damaging your computer in any way (AS YOU KNOW YOU DOWNLOAD FILES FROM THIS SITE AT YOUR OWN RISK) Special thanks to raven for creating the map i worked from you may not edit this map in any way!! any problems? e-mail me at firstname.lastname@example.org THANKS FOR DOWNLOADING SIRFRAGGALOT
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