Butchered Creatures

This is yet another Q3 Conversion by Salinga. A nicely themed small FFA map set in a space area. The gameplay on this map is pretty fast, do...


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This is yet another Q3 Conversion by Salinga. A nicely themed small FFA map set in a space area. The gameplay on this map is pretty fast, don't let yourself distract by the nice textures and the sourroundings as that will probably mean your virtual end on this map immediatly. Definately download-worthy :)

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Download 'alkdm13.zip' (3.28MB)

Elite Force conversion by Lt. Cmdr. Salinga with permission of the author.

Following is the readme of the Q3A map:
Title                   : Butchered Creatures
BSP Name                : alkdm13.bsp
Author                  : Shaun [Kona] Ross
Release Date            : July 2001
Email Address           : Alkali@ihug.co.nz
Home Page               : Ethereal Hell: SP Map Reviews
Map Description         : A tight and fast Q3 deathmatch level blending into an open space map. This Space/DM also has a rather unique styling, many browns highlighted by white lights and panels with a beautiful sunset to add sharp contrast. 

Other maps by Author	: Single Player:
			  May 01 - Grisly Manifest (Q1SP)
			  Feb 01 - Machine Reborn (Q2SP)
			  Jan 01 - ChantHood (Q1SP/Q1DM)
			  Jun 00 - Egyptian Myth (Q1SP)
			  Apr 00 - Mel Soaring 5: Ancient Rigby (Q2SP)
			  Feb 00 - Mel Soaring 4: The Savage Sanguine (Q1SP)
			  Dec 99 - Mel Soaring 3: Tomb of the Makron God (Q2SP)
			  Oct 99 - Mel Soaring 2: Star Rancor (HLSP)
			  Sep 99 - Mel Soaring 1: Hear Me Roar (Q2SP)
			  Mid 98 - The Alkado Adventure (Q1SP PC)

			  May 01 - Offworld (Q3DM)
			  Apr 01 - Impaled (Q3DM/HLDM)
			  Feb 01 - Early Settlers (Q3DM)
			  Dec 00 - Sinda Legend (Q3DM)
			  Sep 00 - Until The End Of Time (Q3DM)
			  Oct 00 - Devonaire (Q3DM)
			  Dec 00 - GrindMill (Q3DM)
			  Jul 00 - The Devil Deranged (Q3DM)
			  May 00 - Evergem (Q1DM)
			  Apr 00 - Tusk and Bone (Q3DM)
			  Feb 00 - Ravages of Sanguine (Q1DM)
			  Dec 99 - On A Dreary Night (Q2DM)

Additional Thanks to    : Kevin 'Rorshach' Johnstone - www.3dpalette.com/~rorshach for HH3 textures
			  Sundown, Daz, Maddog and Null for comments on LVL Beta section

* Installation *

To install, simply unzip and place alkdm13.pk3 in your baseq3 directory wherever you installed Quake3: Arena.  The maps should now be accessible via the Multiplayer or Skirmish menu or by typing "/map alkdm13" at the console without the quotes.

* Play Information *

Deathmatch	     : 2-7 FFA
Player Base  	     : Free-For-All
Bot File (aas)	     : Yes
* MAP Information *

Total Brushes		: 617
Total Entities		: 131
Net Brush Count		: 486
New Textures            : Yes, HH3 textures
New Enemies/Sounds      : No
New Weapons/Quakec	: No

* Construction *

Base                    : From scratch
Machine 	        : P3 450mhz, 128mb RAM, Riva TNT2
Editor used             : Q3Radiant and SofRadiant

* Copyright / Permissions *

You may NOT use this level as a base to build additional levels!
You may distribute this BSP in any electronic format (BBS, Internet,
PC/Game Mag cover-CD, etc) but you MUST inform me before you do this.

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Lt. Cmdr. Salinga

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Registered 30th November -0001

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