Not a lot has changed from the last version.. and due to no description or anything in the readme this is what all I've seen: The four paths leading down to the green-water room have been replaced with two transporters located in the red and blue base. A few structural changes in the flag rooms.. and that seems to be it.
Though this is just a .1 above the previous version, I was hoping for a little more changed ;) There was barely any use of the caulk/nodraw texture to reduce polycounts; however, the map still runs fine. The four paths that were replaced by the transporters are still there ;) I'm not sure if there is a way to get to them, but if there isn't, they should have been removed. The entire map seems to be enclosed in a big textured box, I'm not sure why.
The bots seemed to move around a bit more in this version, though.
Bot Support: Yes New Textures: Yes New Sounds: No Game Types: HM, THM, CTF
Map Name: Caves V1.1 Release Date: 24/4/03 Author: Steve Robberts Email: [email protected] Web: http://stevesserver.servegame.com Comments: This map is Free you can distribute it in any way except for on a cd with the exception of effiles and file front. Feel free to use any of the included textures and files. you may use the map in any way or form including editing it for your own maps. * DISCLAIMER * As far as im aware my map hasn't got any virus' or data corruption software! However if you do have toruble with your machine, I accept no responsibility for damage or eaten up hard drives! You should always check any and all files you download with virus checking software.
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