I haven't seen "Arena" (TOS), so I probably didn't get the full enjoyment out of this map, but I still really like it. Lots of cover and some potential sniping points. The other players aren't your only worry, the Gorn are attacking from above. And last but certainly not least, a Justin Fisher sky box!
=============================== + + + CESTUS 3 + + + + a TOS era map based on + + the episode "Arena" + =============================== INSTALLATION INSTRUCTIONS: Unzip the cestus3.zip folder's contents into the C:\Program Files\Raven\Star Trek Voyager Elite Force\BaseEF directory (or wherever your BaseEF folder is located). You can use either WinZip or WinRAR to do this. CREDITS: Skybox created by Justin Fisher, converted for the Quake engine by The Mighty Pete (http://quake.stuff.gen.nz). All other custom textures by me (Chief Armstrong), except for the main ground textures that were edited by Toonloon. I looked up the UFP flag from TOS and found out that it had a blue background (not black) and FishDS9 hooked me up with the correct emblem for the UFP. The tricorder model, engineer tool, and padd models were made by me. Sounds were taken from the Star Trek Original Series "Arena". I tried to keep this thing as canon as possible. All of the architecture is based on what I've seen in the episode. Sound placement is based on episode as well (e.g., When Kirk jumps into the bunker to launch a counter attack at the Gorn, he grabs a grenade launcher from the inside of the bunker thing; so I put a grenade luancher inside the bunker and had the sound play from the episode where he asks a crewmember where he should fire the weapon. Also, when the landing party finds a beat up Lt. inside a blown up building, a redshirt "sees something" then gets vaporized. The sound plays at the approximate location of where the crewman was.) Also (thanks to FishDS9), the Gorn attack from above by dropping "mortar" shells onto the colony. So look out for those shells! SPECIAL THANKS: Toonloon for testing the map and offering helpful advice. He even let me use a Gorn bot to test the map out with for myself! Toonloon also fixed my ground texture for me. After he got done with them, they looked great! FishDS9 for testing out the map and coming up with some cool suggestions. The transporter room might not have happened if it weren't for him. He also gets credit for talking me into having grenades rain down from the sky and pointing me in the right direction with my sound problem. He also helped me with the cool looking UFP flags by providing the images. He also happens to be the officer in the photo on the Commodore's desk! GrandNagus for telling me how to make the grenades rain down. Jimmy Hale for the pointers on Photoshop, and helping make some better doors. Everyone at the Ravensoft Mod forums for their help and answering my stupid questions! Be sure to check out http://spacestationk7.eliteforce.com/ for all your TOS map needs! Keep your eyes peeled for Toonloon's TOS aliens pak, (it might contain the Gorn bot, which would be PERFECT for this map!)
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