Coded Transporter

This is interesting. A transporter that requires you to know the four-digit code to be able to use it. Good for protecting your secret areas...

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File Description

This is interesting. A transporter that requires you to know the four-digit code to be able to use it. Good for protecting your secret areas.

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Download 'codedtransporter.zip' (261KB)

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-    Coded Transporter - Source     - 
-            Version 1.0            -
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**** Information ****
Author		      : Phenix
E-mail                : phenix@ef2files.com
Version               : 1.0
Date Released         : June 7, 2003

File Name             : codedtransporter.zip
File Size             : 260 KB

Build Time            : 30 Mins


**** Description ****

I am building a Starbase map for Elite Force, and needed to have a coded transporter to get into a "non-existant" deck 31 so I built this. This requires the player to activate 4 usables (the code, currently 1-2-3-4) to get transported into the deck. If they get one digit wrong it stops them from being transported to the deck for 30 seconds. Also each digit is only active for 10 seconds, so if in that ten seconds they have not entered each digit of the code, then they cant get in until all digits are reset.

The reason I released this was because some people who knew about the "coded" transporter wanted to know how to make one.

I hope you find this useful.


**** Whats inside this zip ****

I have included the .map, a complied version and the number textures & shaders.


**** Installation & Using ****

Extract the folder "Files" into your BaseEF folder. Open up radiant and open the map "codedtransporter.map". If you use this or something based on it in your maps credit me.


**** Legal Stuff ****

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION,RAVEN, OR PARAMOUNT TM & © PARAMOUNT AND/OR ITS LICENSORS.

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Phenix

<table style="filter:glow(color=blue, strength=2)"><font color="white">Coding Guru</font></table>


3,075 XP


Registered 15th December 2002

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