Cotmall

Cotmall, which stands for Course Oblivion Team Mall, is a Free for All (or Deathmatch) map that has been a long time on the pr...

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Cotmall, which stands for Course Oblivion Team Mall, is a Free for All (or Deathmatch) map that has been a long time on the production shelf! It's developer, Frits Vos, had started work on this map in 2003, and only recently found the ambition to finish it when he started playing Elite Force again.

Have you ever walked into your nearest Walmart, or another Mall and had the urge to just run rampant, shooting at whatever moves with no regard for property or spawn times? Have you looked at the different objects (stand-up signs, kioskd, etc) located throughout the store, and thought..."Yeah...give me a pulse rifle, and I'll give new meaning to 'midnight madness'!?" If so, then you came to the right place! This map is set within a shoppingmall, and you will have three floors to roam and escalators...for the lazy gamer!

  • This map also features:
  • Many new models
  • Different switches
  • VDL (virtual dynamic lighting) effects
  • Different secret passages that will lead you to other parts of the map.
  • This map is completely custom made, highlighting:
  • Custom models
  • Custom textures
  • Custom sounds
  • Custom skybox and so on...

There are some breakable items throughout this map as well, some of these may have a purpose...and don't forget to keep an eye out for those secret passages, they may mean the difference between just plain ol' having fun...or walking away with bragging rights!

  • You will also have your choice of firepower:
  • Compression Rifle
  • I-Mod
  • Scavenger Rifle
  • Stasis
  • Grenade Launcher
  • Tetrion Pulse Disruptor
  • Quantum Burst
  • Dreadnought (Arc Welder)

Refer to the readme for the whole plethora of information, such as: Supported Mods, Powerups, Installation Instructions and more!

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Download 'cotmall.zip' (8.58MB)

Screenshots
Readme
============================================================
Star Trek Elite Force 1 (Patch 1.2) - COTMALL (Course Oblivion Team Mall 1.1)
Author:  Frits Vos 2001/2006 NL (Amsterdam, frits@voswebdesign.nl)
Member of the Course Oblivion Team 2001/2006, aka OLLIE, :P
* Thanks to Stukatto for giving us lots of usefull mapping information.
============================================================

===================================
> About Cotmall 1.1
===================================
Cotmall is a "Free For All" map for Star Trek Elite Force 1.
I (Frits Vos) started working on this map years ago (2003) but never was able to finish it then at the time, after few years break i picked up playing Star Trek Elite Force again, (mostly under the name OLLIE) and decided to finish this map after all.
The map is based upon a shoppingmall, has 3 floors, escalator's, many new models, different switches, VDL (virtual dynamic lighting) effects, and also inlcudes different "secret" passages that will lead you to other parts of the map.
This map is completely custom made, its has : custom models, custom textures, custom sounds, custom skybox and so on...
What can i say, just check it out and find out for yourself :P
Hope you enjoy playing it as much as I have had, making it.

===================================
> Cotmall Map Content
===================================
# Map content

- Custom models
- Custom textures
- Custom sounds
- Custom skybox
- Different switches
- VDL (Virtual dynamic lighting)
- Bot support (yes, in all the rellevent game modes)

# Available weapons and ammo

- Compression Rifle
- I-Mod
- Scavenger Rifle
- Stasis
- Grenade Launcher
- Tetrion Pulse Disruptor
- Quantum Burst
- Dreadnought (Arc Welder)

# Available powerup pickups : 

- Item hypo small
- Item hypo big
- Item armor shard
- Item armor body
- Item armor combat
- Item quad
- Item haste
- Item flight
- Item seeker
- Item regen

# Available holdable pickups :

- Holdable transporter
- Holdable medkit
- Holdable detpack
- Holdable forcefield
- Holdable decoy

# Playing Tips

- Breakable items :
  Some, not all of the small items you'll find in the map are breakable, some for specific reasons.

- Secrets
  There might be... :P

Hope to see this map running at a Gladiator server.., :P

===================================
> Installation
===================================
Make sure the Star Trek Elite Force 1 Patch 1.2 is installed.
If you don't have the Star Trek Elite Force 1 Patch 1.2 installed you can download it here :
http://eliteforce2.filefront.com/file/Elite_Force_Patch_12;948

Extract the cotmall.pk3 file to your \baseEF folder.
Select the map from the in-game menu. (or type /map cotmall in the console)

For the installation of mods, read the author's readme file that comes with the mod.

Have Fun! :D

===================================
> Map supports
===================================
# Free for All (deathmatch) :

Step 1. Start Holomatch.
Step 2. Click on 'Multi-Match' and then on 'Create Server'.
Step 3. Choose as game type 'Free For All' and click on 'Continue'.
Step 4. Now scroll to the map wich is called 'cotmall'.
Step 5. Select it and configure (if you wish) the time limit and/or the fraglimit. 
Step 6. Select the Holografic Caracters and click on 'Engage'.
Step 7. The map should load now.

# Other Map supports

- Team Holomatch
- 1 vs 1 Tournament
- Tourney

# Mod support

Known and tested mods

- Gladiator Arena (all versions)
  Website : http://salinga.eliteforce.com/gladiator/
- Chaos STV
- Pwrweapons (all versions)
- Eliteworld
- EFAssimilation
- Instagib
- Excessive
- Xeno Tagg
- EFT
- RPG X

For the installation of mods, read the author's readme file that comes with the mod.

# Bot support

Yes,available in all the rellevent game modes.

===================================
> Known Map Issues
===================================
# Error messages

WARNING: CM_GridPlane unresolvable

Should not worry too much about this error message.
The things reported are non fatal and won't cause any problems, these messages are 
just debug leftovers.

More information at :
http://www.shadowspawn.net/content/game/quake/bots/bot_dev.htm

===================================
> Bug Report
===================================
Frits Vos
E-Mail : frits@voswebdesign.nl

===================================
> Credits
===================================
COTMALL (Course Oblivion Team Mall)
Created by Frits Vos 2001/2006 Netherlands, Europe, Amsterdam
Member of The Course Oblivion Team 2001/2006
Better known as OLLIE, :P
E-Mail : frits@voswebdesign.nl

All models are created by : Frits Vos, frits@voswebdesign.nl

# Beta testers

- OLLIE & WOOHOO (Frits Vos, this is myself)
- Dylan (my son)
- Stefan Vos (my bro)
- Pleezefragme (Norman Eysink)
- Freeman (Shimeon Hardy)
- Hustler (Pieter Prins)
- Stukatto
- Scooby
- Noobster

# Special Thanks to :

- GamesUniteD
  Website : http://www.elite-force.gamesunited.de/
  Go here for one of the best Elite Force servers now available.

- Stefan Vos
  For providing some of the special effects

- Pieter Prins (AKA : Hustler)
  For making some of the textures of this map
  For providing many ideas
  For Beta testing the map

- Norman Eysink (AKA : Pleezefragme)
  For making some of the textures of this map
  For providing many ideas
  For Beta testing the map

- Shimeon Hardy (AKA : Freeman)
  For testing my map on many occasions

- Ino Wong (keung Wong)
  For providing some of the frontage-shop textures

- Ian
  For providing some of the (TGA) glass textures

- Stukatto
  For giving us lots of usefull mapping information.
  Website : http://www.stukatto.pwp.blueyonder.co.uk/index.php

- Kell
  For making the Grassland skybox

- Star Trek Elite Force Files (effiles)
  For hosting our maps
  Website : http://www.effiles.com/

- {MAC}Gladiator Server
  Thanks for running my maps ;)

- Raven Software

===================================
> Disclaimer
===================================
In no event will we be held responsible for any damages or loss of data of any kind, including with out limitation any special,indirect,incidental or consequential damages as a resulting from the use or mis-use of the files located in this zip file even if 
I have been advised of such damages.
We recommend using a virus checker on all downloaded material.

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Frits Vos


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Registered 26th January 2007

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