A recreation of a male security officer from Star Trek TNG's premire episode -- Farpoint Station. (If you watch the episode carefully, you see two things you'll never see again... Troi in a miniskirt, and MEN in miniskirts.)
March 10, 2003 Mitch Csatlos from his brief stint as a security officer on the Enterprise - D, during it's maiden voyage to Farpoint Station. Created for Star Trek Voyager: Elite Force by XcyTng ================================================================================ Model Name : Mitch Csatlos Installation Directory : BaseEF/CsatlosTNG.pk3 Author : XcyTng (modification of Raven models) Skin Author : XcyTng (modification of Raven skins) Email Address : email@example.com Web Address : http://home.earthlink.net/~sanjoseguy Model Description : A recreation of a male security officer from Star Trek TNG's premire episode -- Farpoint Station. (If you watch the episode carefully, you see two things you'll never see again... Troi in a miniskirt, and MEN in miniskirts.) This was only the second model I've ever worked on (the first one is more detailed and not complete yet.) I kind of had to learn as I went. Special Thanks To : Kirkfat, for bringing up Troi; miniskirts; crooked boobs; TOS; and Enterprise. ================================================================================ * Play Information * Skins : 3 Bot support : Yes New sounds : Yes (new to Multiplayer) CTF support : Yes * Construction * Base : standard thin crew model. (with a lot of modifications) Editor used : Milkshape 3D Max 1.6.5, with the MDR importer/MD3 exporter by the Snerd. Skinning performed mainly with Gimp, and Presto! Image Folio. * Copyright / Permissions * Star Trek: Voyager (and all associated trademarks) are trademarks of Paramount Pictures. This product contains software technology licensed from Id Software, Inc. Id technology (c) 1999, Id Software, Inc. Activision is a registered trademark of Activision, Inc. © 1999 Activision, Inc. This model can be freely distributed UNALTERED on the net as long as the copy of this text file located in the pk3 is included, and the pk3 file is unmodified. Which means, you can't pull the readme file out of the zip, or add your own stuff to it and pass it along as your own! If you wish to include it in a compilation, Mod or commercial product, please email me first.
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