CTF FedDrydock

Similar to his previous map ffa_drydock, but this one has CTF support and instead of debris there are two Klingon Bird-of-Prey's docked (one...

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File Description

Similar to his previous map ffa_drydock, but this one has CTF support and instead of debris there are two Klingon Bird-of-Prey's docked (one of them has been assimilated). He's also added some crates on top of the drydock frame and you can go inside both birds-of-prey, making this map better for fraggers and RPers alike. The skybox is still not a proper skybox though.

Does NOT have bot support.

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Download 'ctf_feddrydock.zip' (5.54MB)

Readme
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*	   	         *
*      CTF_fedDrydock       *
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ffa_drydock by Alexraptor


Welcome and thank you for downloading my lattest and greatest mapping achivement!
I hope you enjoy playing!

* INSTILLATION *
Extract from the ctf_feddrydock.zip Ctf_feddrydock.pk3 to your Startrek Voyager Elite Force
BASEEF folder.
Then run EF and bring down the console by pressing the ¬ key next to 1 and type:
/map ctf_feddrydock

Then Enjoy.

* CONCEPT AND DESIGN *

BY me, i was inspired to make this map when i was watching a episode from StarTrek Voyager, the episode: Relativity, when voyager is in drydock.
Anyway this is my first map i have made for EF and i am quite satisfied of it hehe.
So this map is done by me alone :)
oh yes and i borrowed some stuf from raven's maps such as the BoP interiors

* STATISTICS *

Map file name: ctf_drydock
Build time: 1 week
Features: well a federation drydock
Klingon Bird of Prey, hull and part interior.
secrets, hint for some of em: I have to regenerate
Functional tactical system.

* BETA TESTERS + THANKS *

Listing in no particular order as they come to mind.

1. [SF]Alexraptor - Developer
2. [SF]Damien - Friend and Clan m8
3. [SFC]Static - Friend
4. [SF]Nomad - Clan m8


Thank you all for helping make this map posible.

And of Course thanks to the EF Community in general and the people on the Raven Mod board 
and in Elite Role Playing for comments and feedback.

Known bugs:
Some poly's have the tendency to disapear.
and some probs with some map sounds, may release fix when i figure out how to solve problem

* Credits and resouces used *

Map Developers: Alexraptor
Textures: Raven Software/me
Map layout and design: Alexraptor

* DISCLAIMER *
This map has been tested for anything that may be harmfull to your computer.
if however problems occur i am not to be hold responsible.

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Alexraptor


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Registered 31st May 2003

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