CTF_Voy-pyramid

2 exactly the same pyramids are placed opposite eachother and the only way to travel between them is by means of a transporter. The transpor...

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2 exactly the same pyramids are placed opposite eachother and the only way to travel between them is by means of a transporter. The transporter could have used some more work, it's just a white texture. You are also able to stand on the little ledge above the transporter, which means you can easily eliminate hostile forces exiting the transporter. Six pilars have been placed next to the main walkway which lead to the pyramid. The pyramids are quite big and only have one room just below the top which is where the flag is placed. Some powerups have been placed on top of the pyramid, but honestly, 4 enviro's (golden shields) is simply too much for a map of this size. The sky could have been replaced with a more appropriate sky i.e. a desert. Noclip textures have been added around the entire map which make it impossible to fall into the cold depths of space. Kinda disapointing. When I play a map surrounded by space, I like the ability to fall off. Like the filename indicates, the entire map is textured in the 'proven' voyager style.

Download it if you are interested in pyramids.

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CTF_VOY-PYRAMID

Bots:Yes, but not very good
New Textures:No

Map with two voy textured pyramids connected by a jump gate.

INSTALL:
Put the .pk3 into your base ef folder.

My email: petee_ws@newnorth.net
My Website: www.newnorth.net/~petee_ws

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Petee


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Registered 9th February 2005

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