Based on the idea of ctf_waterzone, this map is voy-themed. It holds almost the same layout to the popular waterzone, except that each base has 2 entrances instead of 1. There are many powerups and such littered in the water surrounding the bases. One other thing different is that no matter from where you approach the base, you can always climb out of the water... whereas in waterzone you could only get out of the water near the bridge.
WATERZONE 2 ctf_waterzone2 by EF BETAmax This map is intended as a CTF map only. THANKS TO Eric Schafenberg for his EFRadient tutorials. Stukatto for his EFRadient tutorials. Gamespy EFRadient Forum for their helpful advice. M. Kupfer (DANGERCITY) for inspiration. [nWo]Buffalo (ctf_playground) for inspiration. Jeff Kuecken (Waterzone) for inspiration. The EF Clan for their continuing support- especially EF Cruise - clan webmaster. EF Blood - server resources. WEBSITES THAT HAVE MY MAPS, thanks for sharing my work. Elite Force Files, www.effiles.com [nWo] Clan, www.nwomainframe2.com Elite Force Hazard Team, www.efhz.com BETA TESTING AND ADVICE EF Homer EF Adidas EF Blood [AvA]Peekapoo [nWo]Buffalo STAR TREK Gene Roddenberry for creating Star Trek. Paramount for continuing the franchise. Raven Software for the great game. Anyone else who has provided information about using EFRadient on the internet. This is my fourth map. It is basically a remake of Waterzone by Jeff Kuecken. I played Waterzone and thought that there were some nice elements to the map so that's why I decided to make another version of it. Please let me know of any bugs or probs. email@example.com All materials are the copyright of their respective owners, no infringement was intended in the creation of this map.
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