Dagger

I remember reviewing this map several months ago and i'd have to say that I can really notice an improvement. Not all the bugs have been fi...

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I remember reviewing this map several months ago and i'd have to say that I can really notice an improvement. Not all the bugs have been fixed yet though, as there are still some missing textures and ALOT of console errors. I also couldn't help notice some overlapping brushes. It's still a good map which a lot of RPG people can enjoy. There are several decks each having their own features like sickbay, messhall, crew quarters. I thought most Crew Quarters and especially sickbay were a bit cramped. Still he managed to make everything look quite nice despite the fact that it is a bit small. It's just a matter of taste I guess. You can only go through the doors by pressing the button next to it, this sort of gives me the NX-01 feeling and quite liked it. The engineering section of course has the engine and you can press some buttons to activate auxiliry power and red alert. The red alert button might have been better placed on the bridge.

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SS Dagger
NAR-72057

By Tom Harker
e-mail: mython@gmail.com
----------------------------------------------------------
This is the final release of the RP map Dagger. I hope you enjoy it, as it took a huge amount of my time to map it.
I believe that I have removed/fixed all of the nasty bugs that appeared in the development of this map, but if you
happen to find any please contact me.

Changelog:

v1.0
-more sounds added
-new textures added
-console textures made
-a few new features added to engineering
-equipment bay rebuilt
-some other minor details

beta v2
-transporter room remade
-some sounds added
-corridors rebuilt
-bugfixes

beta v1
-first release of the dagger

Installation:
Extract the .pk3 to your baseef directory (example!!--->)- C:\Program Files\Raven\Star Trek Voyager Elite Force\BaseEf
and open Elite Force. Open the console and in there write: /map v1_dagger
that should be it. If you happen to run into trouble with the installation and/or starting the map you may contact me for 
advice.

Credits:
http://www.nexus1.net/ for providing sounds
Me for mapping and some texturing
ST-RP for ideas and suggestions

Important:
The textures made for the Dagger are a made by Tom Harker and you may not use them in your maps without permission.
If you want to use them on your own map then contact me: mython@gmail.com  and ask for permission.

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Tom Harker


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Registered 8th April 2005

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