Discontent

The conversion king, Lt. Cmdr. Salinga has sent us another of his well made conversion maps, this one is of Corey "Kamarov" Peters'[/...

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The conversion king, Lt. Cmdr. Salinga has sent us another of his well made conversion maps, this one is of Corey "Kamarov" Peters' Q3A map, and we are happy to provide it here, for you, the Elite Force community to enjoy! There is a fragging good time for two to six players just waiting to happen with this download!

Discontent will keep you on your toes from the moment that you spawn; With the wide open spaces of the court yards, you will be pressed to find anything that will offer anything in the way of cover, so you will need to be quick with the dodging and weaving...and even quicker with the trigger if you want to be the one that walks away with bragging rights!

You won't have much opportunity to admire the detail in this map, but, as you're running for your life, have a glance around...it is very well made and the amount of work, and attention to the cyber-space atmosphere is evident throughout!

Refer to the readme for more information.

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Readme
Elite Force conversion by Lt. Cmdr. Salinga with permission from the author.

Gametypes ......: FFA, Solomatch
Date of release : 10.06.2007
Installation ...: Copy the pk3 file into the baseef folder of Elite Force.

For more Q3A map conversions visit: 
http://www.salinga-maps.de.vu

Following is the readme of the original Q3A map:

--------------------------------------------------------

================================================================
Title                   : Discontent
BSP Name                : kamq3dm2.bsp
Author                  : Corey "Kamarov" Peters
Release Date            : July 30, 2001
Email Address           : kamarov@gamekey.com
Home Page               : http://www.kamarov.com
Game                    : Quake 3: Arena; Deathmatch/Tournament

Additional Thanks to    : Fresh Team - For what we accomplished together.  We did what
                          no one else did online; develop maps as a team effort.  Sure,
                          the maps were owned by the individual authors and fully
                          developed by one author.  But it was the team that moved the
                          level from merely good to something great. The feedback and
                          support was something I will miss.

                          By far one of the best memories I will always have of mapping
                          will be with this team of amazing artists and designers.

                          In July, 2001 we decided to call it quits after three years
                          of mapping together.  It was a tough call, but it had to be
                          done.  Real life finally had managed to catch us.

                          Fresh Team has closed its doors but the designs live
                          on forever.  Thanks to all of you!

                          Yogi - John Hughes
                          Kanaeda - Chris Voss
                          Voodoo - Brian Prollock
                          WwIII - Warren Williams
                          Hotcakes- Eddy Dawson
                          Ziffon - Jorgen Stenkvist

                          http://freshteam.telefragged.com

                          Rest in Peace 1998 - 2001
                          

                          Yogi - For the entire Arctic Pack texture set.  Damn!
                          Kanaeda - The layout was sketched out by this fella.
                          Bob0 - The tunes to deathmatch by.
                          Wang - The man that can find even the slightest bug in a map.
                          Maverick - Fuck'n A!  My host and a testicular monkey.
                          
================================================================

* MAP Information *

New Textures            : All of them.

New sounds              : Music by Bob0!  The track is called "Snowshoe Stomp"
                          and was developed specifically for Discontent

* Construction *

Base                    : A single cellular brush.
Construction Time       : Uh, no comment.  Too long is a hint.
Editor used             : Q3Radiant 202 (197 has texture bugs okay?)
Other programs          : Pakscape - Creation/Editing of the .pk3

Known Bugs              : This would be a bad section to have to fill out.


* Copyright / Permissions *

All original and composed textures in this level remain property of
the sources respective owners.

You may NOT use this level as a base to build additional levels.

You MAY distribute this PK3 in any electronic format (BBS, Internet,
CD, etc) as long as you contact me first, include all files intact in
the original archive.

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Lt. Cmdr. Salinga


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