DM Enterprise-D

This map was originally released back in 2001 and is a low-res map of the outer hull of the USS Enterprise NCC-1701-D. As the map takes plac...


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File Description

This map was originally released back in 2001 and is a low-res map of the outer hull of the USS Enterprise NCC-1701-D. As the map takes place in space the gravity is very low and therefor the bots usually tend to fall off the hull from time to time, which leads to sometimes pretty weird end results. It's great for online matches though, the best chance of surviving is either to get a hold of the Photon burst on top of the brigde or to defend the shuttle bay which is the only inner location acessable.

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Death Match: Enterprise Hull Walk (DM_1701-D)

Low gravity walk on the hull of the Enterprise D. Low graphical detail
on the ship to minimise lag and keep the frame rate as high as possible
The warp engines are squared off and contained in braces, this is due
to Radiant not liking curved or cut glass textures or glass touching
glass. One interior, the main shuttle bay behind the bridge, including
a shuttle craft. The shuttle bay is not based on the actual layout of
the Enterprise shuttle bay.
Weaponry: Phaser Compression Rifle, Infinity Modulator, Scavenger Rifle
Stasis Weapon, Tetryon Pulse Disruptor, Photon Burst, Arc Welder
Power-ups: Emergency Hypospray, Ultritium Explosive Charge, Isokinetic
Deflector Screen, Quantum Weapon Enhancer, Anti-Gravity Pack, Temporal
Accelerator, Incremental Shield Boost, Portable Medkit
No ammo for Tetryon Pulse Disruptor, Photon Burst or Arc Welder, but
you start with full ammo for these weapons. There are few weapons, so
you really have to fight to stay alive.

This map has bot support. I recommend it for up to 16 players. It is a
TDM and FFA map and so does not feature CTF support.

Copy the .pk3 file into your BaseEF folder:
C:\Program Files\Raven\Star Trek Voyager Elite Force\BaseEF
and it should be available from the in game menu. Once installed, you 
can type '/map dm_1701-d' in the console to play right away. You must
use the CD to play with bots

Thanks to Paul Cross for the initial idea [USS Voyager]
Huge thanks to Buffalo, spFox and spQuantumSlipstream for testing it
for me (-:

DM_1701-D was created by Charlie's Angel
Monday 2nd April 2001

If you would like to test future maps, or have any constructive 
comments to make, please e-mail me

"For Mr, Mrs and Tina Spoon, may they always go to Button Moon"

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Charlie's Angel

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Registered 30th November -0001

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