EF Kill Tracker

An interesting coincidence we have here. Seems Tim here was working on a kill tracker at the same time Phenix was. Which one is better? You...

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An interesting coincidence we have here. Seems Tim here was working on a kill tracker at the same time Phenix was. Which one is better? You decide by downloading this now.

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Download 'efkt1_0.zip' (733KB)

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::ELITE FORCE UTILITY::
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Title : EF Kill Tracker v1.0
Author : Tim
E-Mail : timothyoliver@bigpond.com
Tracker Template : "Mau'Dae's Kill Tracker 2.0" by Mau'Dae

File Name : EF Kill Tracker Setup.exe
File Size : Approx. 650 kb
Date Completed : 1st April 2003
Time Taken to Create : About 1 weeks (I'd stabilised the code from the JK2 version, just had to change a few variables :) )

Description : EF Kill Tracker is basically a heavily modified version of the program 'Mau'Dae's Kill Tracker 2.0' for JK2, except now it works with EF.
(Available at http://emon.home.icq.com/TrackerSource.zip). 
The difference between Kill Tracker 2.0 and EF Kill Tracker basically is that I've added a large number
of extra features to it that I have always thought would be useful in the versions of Kill Tracker for JK2 I have used before.  

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Instructions For Use : 
Install the EF Kill Tracker EXE into the STVEF directory (Not BaseEF, the one above that that contains the EF exe files)
Then, in EF Kill Tracker type in the name field, your EXACT name as it would appear in EF (Without the color tags.  ie, NOT ^1*^4Tim^1*, just *Tim*, etc ;D)
-OR-
In-game, in the console, type '/name' (Without quotes) and EF Kill Tracker will do the rest.

Now, Simply running the stvoyHM.exe file now will not activate the .

To activate the Kill Tracker without needing GSA, etc,
In EF Kill Tracker, click the "Run STVEF: Holomatch" button, and it will do the rest.
(Note: I sometimes got an error with EF when I did this, after opening EFKT using a shortcut.  I think it may be just
my computer, but I'll inform you anyway.  If this does happen [The EF console will just sit there], simply go to the 
STVEF directory, open EFKT directly and try it then.)

To Activate EF Kill Tracker using GameSpy Arcade or another game-related program, simply set that program to run
the Kill Tracker EXE instead of stvoyHM.exe.

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Main Features:
-Kill Tracker
  Upon killing someone in any way, the kill tracker will add one to it's counter and
display a custom "Kill" message.

-Death Tracker
  Upon being killed by someone, the tracker will add 1 to your death count, and then display
a custom "Killed" message.

-EVERY message available for others to see (ie !time, !info, etc) has the ability to be modified to your liking.
So perhaps if you wish to have your own color scheme, etc, you can now do that.

-A button that will allow you to start up the Kill Tracker without having to run it through a program such as
GameSpy Arcade or any other similar program.

-An extensive list of commands available, listed below.

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Commands:
These commands are entered into EFKT when you 'speak' them in-game:

!ad - A message displaying the credits to EF Kill Tracker are displayed. (Useful if anyone asks 'What is that thing?' ;) )
!deaths - Will display a message stating how many times you have been killed before.
!echoon - Instead of displaying these messages to everyone, enabling this and then entering commands
will make them output, only that u may see them. (Pretty much using the '/echo' cmd instead of '/say')
!echooff - Will deactivate what was said above so everyone can see your messages again.
!info <playername> - Will display kills/deaths info about the player u type in.
!kezmanon - Activates the Kezman filter.  
One of my JK2 clan mates, Kezman, discovered that by typing in'was sabered by Tim' (Or perhaps even binding it) would 
trigger Mau'Dae's Kill Tracker and add 1 to your count.  Because others soon started doing this, my counter shot up something 
like 100 kills in one day (Which isn't too much ;) But I wanted to keep my kill count real)
To counter this, I've implemented the "Kezman Filter" into my Tracker mods.  When active, it will not allow people to trick your tracker. 
However, due to a possible bug (I haven't actually seen it, but I believe it may pop up at any time) that would make the Kill Tracker
not respond to certain players, I have given the option for the Kezman Filter to be turned on and off, so you may
protect your kill records and keep them legit. (Sorry Kez! ;) )
!kezmanoff - Deactivates the Kezman filter.
!kills - Will display a message stating how many kills you have.
!ktoff - Will disable the messages that appear whenever you kill/die. (The kill tracker is still counting your kills,
just not saying the message you set.)
!kton - Will enable the kill/die messages again.
!otherinfoon - When this is on, other people may use your '!info' function simply by saying "!info <playername>" like you would.
This feature is quite nifty for those who want to keep track of their kill/death info you have.
!otherinfooff - To prevent spamming, or if you just don't want to share your tracker with others, you
can disable other people's ability to use your '!info' function.
!taunton - Upon dying or killing someone, your character will perform the Taunt animation.
!tauntoff - Disables the above feature.
!time - A message will be displayed stating the time, as taken from your computer's clock.

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Credits:

Coding and Testing :
Tim

Quick Beta Test:
EFP*Hawk

Person who created and then so very kindly 
uploaded the source for"Mau'Dae's Kill Tracker 2.0" 
which let me learn how to make this :
Mau'Dae

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Known Bugs:
When you kill many people with one shot (ie splash damage), only one kill will be registered.

If you kill someone, and the Kill Tracker doesn't register that kill, first, in the console, type /name
(Just to activate the Tracker if it isn't on), and if that doesn't work, then try typing !kezmanoff.
Try killing someone again then. ;)

(Note: If you do encounter a bug, or something that you think the Tracker shouldn't be doing, then please e-mail me.)

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Contact:

If you have a suggestion, a bug report, or just want to chat, 
I can be reached at:

E-Mail - timothyoliver@bigpond.com
MSN - timothyoliver@hotmail.com
ICQ - 24965853
AIM - DeltaJed
Yahoo! - timo22406

To contact Mau'Dae, he can be contacted via his website, http://maudae.moonfruit.com

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THIS UTILITY CONTAINS SECTIONS OF CODE CREATED BY ANOTHER PERSON.
I ACKNOWLEDGE THIS AND HAVE GIVEN FULL CREDIT TO THAT PERSON AND AGAIN WOULD LIKE TO 
THANK THEM FOR RELEASING THE SOURCE CODE IN THE FIRST PLACE.

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR 
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS 
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

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TiM


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Registered 4th November 2001

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