This is his first map and it shows in some respects, but not others.
A few words to describe the map would be 'Big and Square'. However he does make a nice use of toggleable forcefields. The map contains a great number of rooms including crew quarters (with bathrooms), transporter room, engineering, sickbay, the bridge, offices, the brig, an empty mess hall(?), and what looks like an astrometrics of some sort.
On the bridge you can turn the viewscreen off and on, and in engineering you can activate/deactivate the warp core or raise a forcefield around it. Other forcefields can be toggled off and on in the brig, sickbay, transporter room, and on the door to engineering.
I noticed quite a few missing textures and there is a HOM effect on the transporter pad. The map also has been compiled on novis, meaning everything is lit the same, which is a shame. There is no levelshot either.
Not bad for a first try though.
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