Gigon brings us his first file in a little while; Hangar19.

Set within a futuristic space port; Hangar19 sees you fragging...


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File Description

Gigon brings us his first file in a little while; Hangar19.

Set within a futuristic space port; Hangar19 sees you fragging your friends within this interesting environment, which I must say reminded me of an older game called "Mace Griffin: Bounty Hunter." The map itself comes with custom textures, models and numerous other features, as well as a sound track that was very unique and suited the map perfectly.

This is very well constructed and supports all game-types, however the author notes that Capture The Flag matches may not be as you'd expect, since the map isn't designed for that game mode. Hangar19 sports 10 deathmatch spawns and 6 team spawns.

Overall, while fairly small, this map is highly enjoyable and comes recommended by the EFFiles team.

See the readme for further information and installation instructions.


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Download 'hangar19.zip' (8.44MB)

Hangar 19

A Star Trek Voyager Elite Force Holomatch Level by: 

Gigon - Eric Lessard -

E-Mail : jigjoc[at]hotmail[dot]com

(Replace [at] with @ and [dot] with .)

For questions and help, please ask at common Elite 
Force forums. I dont have time to personally answer 
all questions sent to email.
Installation instructions:

Put the hangar19.pk3 in your BaseEF folder or in your 
favorite mod folder.


Delete the hangar19.pk3.

- All gametype supported
- Custom textures
- Custom shaders
- Custom model
- Custom sounds
- Custom music
- Custom skybox
- Target_location compatible
- Animated levelshot
- Excellent Bot support

Gameplay notes:

10 deathmatch spawnpoint, 6 team spawnpoint / team.

CTF gametype is enable although the map was not design
for it, CTF match may be flawed.
Additional Note:

All mapping by Eric 'Gigon' Lessard.

All textures by Eric 'Gigon' Lessard.

All shaders by Eric 'Gigon' Lessard.

Junktaxi Model by Eric 'Gigon' Lessard.

A few textures are based on royalty-free Golgotha 
texture set.

Skybox by (clk)dskins.

Lcars interface images by Cmdr T Weimann.

Music, 'Blue Scorpion' by Kevin MacLeod (incompetech.com) 

A few prefabs brushes (containers) come from Raven original
EF map file.

A few models (containers, chair, plant) come from Raven
Software original EF map.

Activision, Raven Software, Corel, Microsoft.

GTKRadiant, Q3Map2Toolz, Packscape, MetaPad.


(clk)dskins, Cmdr T Weimann, Kevin MacLeod.
Distribution / Copyright / Permissions:

DOWNLOAD AT YOUR OWN RISK. You cannot hold me responsible 
for any damage this causes to your computer. 

You also cannot hold me responsible for any loss of data,
nervous breakdown, family problems that may result from 
the use of this file. However, if used properly, This 
file will not cause any damage.

This file contains no viruses. However, I recommand scanning 
all files you download from the internet with an antivirus 

Copyright (c) 2007 Eric Gigon lessard, All rights reserved.

All Trademarks and Registred Names belong to their respective 
owner. This File is not supported by the Game Developer or 

This file may not be used in the creation of another level 
or other project without explicit permission from the author. 
This file must not be decompiled or edited in any way.

This file may be electronically distributed only at NO 
CHARGE to the recipient in its current state, MUST include 
this .txt file, and may NOT be modified IN ANY WAY.

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Registered 18th February 2002

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