This is Scooter's Third MOD. It replaces the Hazard Suits in the game to normal uniforms. Good idea for those who hate it. It should be interesting going through the game with your team like a normal away team you'd see on the show. Great Idea Scooter.
Elite Force Single Player HazReg MOD v1.0 ----------------------------------------- By Scooter <email_Scott@Yahoo.com> and Laz Rojas <firstname.lastname@example.org> This is my most ambitious attempt at modding. I don't like the hazard uniforms. I apologize to anyone who does. This mod puts the hazard team in regular uniforms, as well as keeps Tuvok and Seven out of hazard uniforms. The department colors are 100% accurate. I took them from the locker room on deck 4. Installation: Put zhazreg.pk3 in your baseef folder, just like every other MOD and map. If you like this mod, visit http://www.efmods.com if you haven't already and check out the Virtual Enterprise MOD. Stop by the forums before you leave and say hello. Special thanks to Laz Rojas for making the holomatch bots hazreg.pk3 and hazreg2.pk3 without which this mod wouldn't have been done so fast. Credits: Laz Rojas - for the head textures and models Scooter - for rewriting the SKIN files and rescripting the NPCs and chell's hand texture Known Bugs: When Seven is in her hazard suit, there is a strange rectangle on her. You'll see what I mean. When hazard team members aren't supposed to have their badge, they do. (I think) After the briefing, in the locker room, Chell stands inside the bench. I have no idea why. Alexandria and Munro as lieutenant use Raven's head models because Laz Rojas's only display one pip, so their necks are too long. Alexandria's pips when she is lieutenant are too far apart. If something looks wierd or wrong, please let me know which character on which map. If you know how to fix one of the known or unknown bugs, I want to hear from you.
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