Holomatch Server Update

This will fix bugs, but is not a whole overhaul like the previous file. From the Readme: This "lite" version only includes the bu...

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This will fix bugs, but is not a whole overhaul like the previous file. From the Readme:

This "lite" version only includes the bug fixes and prevents medic team kills. It's a server side mod, so you don't need to download anything to play on a server running it.

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Download 'serveruplite-122rc4.zip' (155KB)

Readme
    Holomatch Server Update Lite 1.2.2
for Elite Force Holomatch v1.2
by AgentTux (Agent[NO]Tux@cha[SP]rter.n[AM]et)
   Yahoo: AgentTux MSN: AgentTux@hotmail.com ICQ: 137561206
   website: webpages.charter.net/AgentTux (not much there yet, but there will be)

[Overview]
The full version of this mod started out just stopping team killing, but turned into a lot
more.  This "lite" version only includes the bug fixes and prevents medic team kills.  It's a server side mod, so you don't need to download anything to play on a server running it.

[Note to Sites]
Any site that hosts this, thanks.  Also, if you include my email address, keep it exactly 
as it is here.  I don't want every spambot that goes around to get ahold of it, and if 
somebody can't figure out what it is from that, I probably don't need to hear from them. ;p

[Bug Fixes]
-Borg can't fly around without using the teleport (new to 1.2.2)
-Tallying of the number of votes needed for a vote to pass includes spectators
-Can't vote again after respawn or team change
-Player's vote removed when he disconnects
-Voting a nextmap doesn't crash the server at the podium
-Can't change from borg team with /team followed by anything starting with s 
 (aka /team spec)
-Borg always get the transporter, not the detpack
-Portable forcefields always keep the same team they started with, so people aren't trapped 
 in their own base
-Warmup is enabled by default (after the warmup expires, invisible players usually reappear)
-If g_friendlyfire is off, medics can't team kill
-Correct ping is shown for spectators following other players
-Mod does not unload if used in a directory other than ServerUpLite

[Setup]
Extract ServerUpLite-122.zip to your Elite Force folder (NOT BaseEF).  The default EF folder 
is c:\program files\Raven\Star Trek Voyager Elite Force.  Run the batch file 
"ServerUp-lite.bat" in the new ServerUpLite directory to start the mod.

[CVar Configuration]
-su_alwaysAllowBorgJoin
 Players can always join the borg team, even after the nojoinlimit expires or there is a 
 kill.

[Bug Reports and Questions]
If you find any bugs or have a question, my email and im addresses are at the top of 
this file.

[Credits]
Thanks to the guys at the Quake3World.com coding forum for filling me in on the invisible
player bug.  Also, thanks to my friend who goes by "Indiana Jones" for coming over and 
helping debug.

[Legal]
This mod is not produced or endorsed by Raven Software/Activision.  Use this software at 
your own risk.  I am not responsible for any damage that may result from its use.  You may
distribute this software freely as long as it is not modified and all original files are
included.

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Agent Tux


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Registered 1st October 2002

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