Let Me Go is another interesting Quake3 conversion from Lt. Cmdr. Salinga, which supports Free For All, Solomatch and One on One.
This is a reasonably small map that is well designed and has a great feeling to it. While I'm not too keen on the colour scheme, it does actually work well in combination with the lighting and adds to the enjoyability of the map. The map is itself very well lit and makes good use of weapon placement.
A large number of players may make you feel slightly over crowded, but that would no doubt be interesting to see. I enjoyed playing this map and recommend you give it a try as well.
See the readme for further information and installation instructions.
Elite Force conversion by Lt. Cmdr. Salinga with permission from the author. Copyright notice of the original map applies also to this conversion. Gametypes ......: FFA, 1v1, Solomatch Date of release : 04.10.2007 Installation ...: Copy the pk3 file into the baseef folder of Elite Force. For more Q3A map conversions visit: http://www.salinga-maps.de.vu Following is the readme of the original Q3A map: -------------------------------------------------------- Game: : Quake III Arena / Quake III Team Rrena ================================================================ Title : Let Me Go Version : 1.1m Date : 28 May 2007 PK3 filename : dmr3dm2.pk3 Map filename : dmr3dm2.bsp System required : Quake 3 v1.11 or higher Author : Artem "DOOMer" Galichkin Email Address : firstname.lastname@example.org Site : http://quakegate.ru http://mapper.ru Additional Credits to : id Software for Quake 3 Installation : Place the pk3 file into your baseq3 directory and select dmr3dm2 arena from arena menu or press "~" and type "/map dmr3dm2" Special thanks : Cardigan for skybox Evillair for Q2-style textures ================================================================ - Play Information - Players : 2-4 Free For All : Yes Team DeathMatch : No Tournament : Yes CTF : No Bot support ^ Yes New Textures : Yes New Sounds : No New Music : No - Construction - Base : from scratch Editor(s) used : GtkRadiant 1.5.0-rc1, Q3map2, Photoshop CS2, FAR Manager Known Bugs : Bots cannot get out of slime BSP Time : 3 seconds VIS Time : 2 seconds Light Time (-super 2) : about 2.5 hours AAS time : 8 seconds Build Time : 2 monts (with breaks) Compile machine : iP4 3.2 GHz & 1024 MB Ram & GeForce 7600GT 256 mb PCI-Ex16 Small DM-level, designed in Quake2-style. Copyright & Distribution: Copyright (c) 2007 by Artem "DOOMer" Galichkin This level can freely be distributed provided that it occurs free-of-charge and without entering any changes into a level and text file and to presence of all files, given by the author.
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