According to the readme, this is his second map, a remake of his first map, ctf_hourglass, and there's no question about it this is a vast improvement. I'm a little worried about gameplay, but you never know.
Naturally there's two bases, but this time they're physically separated from each other with a sort of train station in the middle. Each base has a set of jumppads and a spinning hourglass which takes you to the train station. The train station is a bit strange. On either end are transporters for the red and blue bases, and in the middle are two more transporters. One takes you to a picture of a train with strange music playing. The other takes you to a really wierd place where you are being pushed towards a screaming girl who looks to be demon possessed. Creativity? Yep 10 out of 10.
Bot Support: YES Secrets: 1
(_________________________________________________) PRO Hourglass - By Chris (_________________________________________________) GAMETYPES: CTF, FFA, 1v1, TDM RECOMMENDED PLAYERS: 8 CREATION TIME: One Month PROGRAMS USED: GTK Radiant 1.2.13, GTK Radiant 1.4.0, Q3map2 Tools. (_________________________________________________) CREDITS: All the good people at the Raven Forums Modding section who've helped me in the past, and of course, Raven Software. I also give credit to the creator of the map called "Amenhotep", since I used a lava texture from his map. (_________________________________________________) BASICS OF THE MAP: I made CTF_Hourglass, the first one, nearly a year ago. Many liked it, but it was actually quite poorly done, and I was still learning about mapping when I made it. It also didn't have bot support. So, I decided to make a new version of the old CTF_Hourglass! This map is done much better, if I do say so myself. It's the second map I've released, and my best map so far, I think. It includes custom shaders, and bot support. The bot support is a bit shaky, however...if there is more than one bot on a team, they'll eventually just stand in one spot...they're mostly just good for defending the base, not capturing. But who wants to play against boring old bots, right? ;) (_________________________________________________) AUTHOR: Chris E-MAIL ADDRESS: Stormtrooper@snipeme.com OR Megadude_us@hotmail.com Yahoo! ID: Stormtrooper_ AOL Instant Messenger: Mad Doctor Davis MSN Messenger: Megadude_us@hotmail.com (_________________________________________________) To Brock Eliott - Truly Chosen. (_________________________________________________) END TRANSMISSION.
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