nn_skinl
nn_lb1
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Pure CTF

purectf1.zip

Description

I couldn't think of a better name :D

This map is by me, and it is 2 temple=like structures connected by a courtyard. There are a few secrets, so look around =)

Be sure to read the Readme, as it includes more vital info about the map.

nn_lb2

README

First, the legal stuff:

YOU MAY NOT USE THIS MAP, OR ANY PARTS OF IT, WITHOUT ASKING MY PERMISSION FIRST.

BY INSTALLING THIS MAP, YOU AGREE TO TAKE FULL RESPONSIBILITY FOR ANYTHING THAT 
THIS MAP DOES TO YOUR COMPUTER.

Alright, now the good stuff =):

This is my 4th map. I stopped mapping last year after it and EF just got boring,
But I got into it again, and started mapping again =). This map is a significant 
improvement over my other maps. The following is a description of the map:

Types: CTF and Team DM. FFA spawns are included, but only 2 of them, so FFA is 
not a real practical game mode for this map.

Build Time: Over a Month, mainly because of debugging and re-learning mapping 
techniques.

******IMPORTANT******: Known Errors: 

1. Everything is lighted the same, everywhere, this is because of compiling 
trouble...

2. There is a pocket of air at the bottom of the trench, this was done by accident,
so don't use it to your advantage, cheaters =P.

3. You can see a small building far in the distance...DOH! That's the secret
room :D. I tried my best to keep it "Consealed," But I couldnt...Oh well.
The real challenge is finidng a way to get in there =).

4. There is some mistexturing/double texturing/etc. Don't email me about it, I
already know

If You find any other errors that severly impair gameplay, feel free to drop me a
line, and tell me about it: [email protected]


And now...

REGRETS:

I regret that I couldn't get the lights fixed...

There was error after error, and after I fixed em (Which took weeks), The compile
time soared through the roof! I left it compiling for 5 hours, and it still wasn't 
complete. I managed to salvage the map in a playable version (I think), so It should
work OK...

This map would of been infinetly better if the lights worked properly...

I regret that I have no fasion sense, as seen by the bland uses of textures =P

Oh well, gameplay matters more, and my beta testers liked it =)







E-Mail me with comments/rants/marriage proposals/etc

My email is [email protected]

Have fun =)

Mr. Greg

Music made by: Game Italian (www.mp3.com) 

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nn_skinr