Heres that dead cop that was brought back to life by being given a mechanical makeover. Its a pretty good model, except that his gun arm sometimes disconnects with his body, but its barely noticeable. If he fights his enemy ED-209, usually he will lose, as ED-209 has slightly better AI than him. The trick is to get ED-209 to walk down some stairs :p
Original Creators: Alcor
Converted by: Eric2534
Bot Support: Yes
CTF Support: Yes
New Sounds: Yes
September 5 2001 ================================================================ Model Name : Robocop installation directory : \baseef EF Converter : Eric2534 Author, Skin Author : Alcor Email Address : email@example.com HomePage : http://www.planetquake.com/polycount/cottages/alcor/ Model description : Robocop is a dead police man, brung back from the dead by robotic engineers. After his first night of service, he gets back some parts of his memory. He then proceed with an invertigation and realizes what happened to him. He decides to run away in order to avenge his own death. Other info : As before I converted the UT version of Robocop for Q3A. From the UT readme: Another model I've been thinking of doing for a long time. Thanks to the great Enviro effect, I had a way smaller skinning job to do. The polycount is a bit high, but it's in order to create a better Environment effect. The sounds were taken from the DVD. Have fun with him and his best pal Ed-209!! ================================================================ * Play Information * New Sounds : Yes CTF Skins : Yes VWEP Support : Yes * Construction * Poly Count : Model 1040, 521, 230 Vert Count : Model 928, 398, 203 Skin Count : 3 Editors used : StudioMax3, CharacterStudio, Photoshop6, q3data, md3compile, NotePad, ASUS DVD, Sound Forge. known Bugs : * How to use this model * Extract md3-Robocop.pk3 and bot-Robocop.pk3 into your baseq3 folder. Additional Credits to : Robocop & Ed-209 is a registered trademark of Orion Pictures Corporation. * Copyright / Permissions *QUAKE(R) and QUAKE III Arena(R) are registered trademarks of id Software, Inc. This model isn't built in a lucrative goal, you must ask me the permission before using any parts of this model for another model...
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