RPG Mod

Steve has gone and done it yet again! This time with the RPG (RolePlay Game) mod. Its based on his latest version of the fed mod, but wit...

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Steve has gone and done it yet again!

This time with the RPG (RolePlay Game) mod. Its based on his latest version of the fed mod, but with a lot of differantices.

Classes have been introduced for roleplaying. Command, Security, Medical, Engineer, Alien. Each class has different weapons.

This is a really good mod if you are into RPG's.

Two more words: DOWNLOAD NOW!

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RPG v1.0.1 - Steve[FB] - www.sbap.fsnet.co.uk

Install in:

"C:\Program Files\Raven\Star Trek Voyager Elite Force\RPG\rpg_pak0.pk3"

RPG mode (efa_rpg):

Before selecting a class, each player will spawn with these items depending on the value of efa_rpg.

0 = RPG Mode Off
1 = Padd (default efa_rpg setting)
2 = Padd, Phaser, Tricorder
3 = Padd, Hypo, Tricorder
4 = Padd, Phaser, Hypo, Tricorder
5 = Padd, Phaser, Compression Rifle, Hypo, Tricorder

Class Options (efa_rpg [1-5]):

COMMAND: "/class command" (icon = red, player colour = red)
Weapons/Items: Padd, Tricorder, Phaser

SECURITY: "/class security" (icon = blue, player colour = default)
Weapons/Items: Padd, Phaser, Compression Rifle, Tricorder

MEDICAL: "/class medical" (icon = white, player colour = blue)
Weapons/Items: Padd, Tricorder, Hypo, Dermal Regenerator, Medkit

ENGINEER: "/class engineer" (icon = yellow, player colour = default)
Weapons/Items: Padd, Tricorder, Phaser, Neutrino Probe, Toolkit

SCIENCE: "/class science" (icon = teal, player colour = blue)
Weapons/Items: Padd, Tricorder, Phaser

ALIEN: "/class alien" (icon = multicoloured, player colour = default, This class is disabled by default)
Weapons/Items: Padd, Stasis Weapon

Weapon Changes:

01. Phaser (Used)
02. Comp. Rifle (Used)
03. I-MOD
04. Scavenger
05. Stasis (Used)
06. Grenade Launcher
07. Tetryon Pulse Disruptor
08. Photon Launcher
09. Dermal Regenerator (Used, replaces Arc Welder, works the same as the Hypo)
10. Hypo (Used)
11. Toolkit (Used, replaces Assimilator)
12. Medkit (Used, replaces Borg Weapon)
13. Tricorder (Used) [alt fire will transport player in the crosshair to a random spawn point, optional]
14. Padd (Used)
15. Neutrino Probe (Used)

New cvars:

efa_nosecurity [0/1]
efa_noalien [0/1]
efa_forceclasscolor [0/1]
efa_norpgclasses [0/1]
efa_rangehypo [32/+] (0 to disable)
efa_rangetricorder [32/+] (0 to disable teleporting)
efa_phaserdmg [0/1] (0 = no damage)
efa_rifledmg [0/1] (0 = no damage)
efa_stasisdmg [0/1] (0 = no damage)
efa_noweapons [0/1] (1 = remove weapons from all classes)

** NOTE **

Padd, Medkit, Toolkit, Dermal Regenerator, 3rd person tricorder (modified Raven model) and Neutrino Probe
models are made/modified by Carley. New model textures made by Simmo666.

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SteveFB


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Registered 26th December 2001

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