New Sounds: Yes New Models: Yes New Textures: Yes Bot Support: No
SimmerALPHA was recently contacted by Aobob; He had problems with his computer and a RPG map he had made was gathering virtual dust, so he asked him if he could complete it. It was one of Aobob's first maps and although the quality of the mapping wasn't the best, the design, shape and size was perfect. So SimmerALPHA added details, new textures everything to make it up-to-date with the newest generation of RPG maps. And this resulted in the map you've just downloaded.
At least RPG-X 1.0.1 is required, as it uses textures and features needed for this mod. It also has features that won't work until RPG-X v2.0 is released.
To leave the transporter area you'll have to duck/crouch (default: C). To enter the forward section of the cockpit you must also duck/crouch.
Refer to the readme for more information.
-=-=-=-=-=- RPG_Type13 -=-=-=-=-=- I used Will's textures for this map and he said to me some time ago that with the release of the map pack he also gives permission to use the textures. -=-=-=-=-=- Known Bugs -=-=-=-=-=- None noticed/reported. -=-=-=- Author -=-=-=- This map was made by SimmerALPHA and Aobob. You can reach me at firstname.lastname@example.org (only messages related to this map). -=-=-=-=-=-=- Installation -=-=-=-=-=-=- Installing this map is very easy. Just follow these next couple of steps: 1. Extract the files in the .zip with WinZip, WinRar, WinAce or any other program that can extract files from a .zip-file 2. Select the extracted files (RPG_TYPE13.pk3 and ReadMe.txt) and drag or copy them to you BaseEF folder. This is usually located here: C:\Program Files\Raven\Star Trek Voyager Elite Force\BaseEF 3. Once the files are in the BaseEF folder you can load up your game. 4. To play the map either bring down the console (SHIFT+`) and type \map rpg_type13 or you can load it directy through the list of maps under Type 13 Shuttle. 5. Enjoy! -=-=- Note -=-=- This map requires at least RPG-X v1.0 as it uses textures and features used in this mod. It also has features that won't work until RPG-X v2.0 is released. To leave the transporter area you'll have to duck/crouch (default: C). To enter the forward section of the cockpit you must also duck/crouch. -=-=-=-=-=-=- Legal Stuff -=-=-=-=-=-=- DO NOT RE-DISTRUBUTE, PIRATE, RIP, DECOMPILE, USE OR MODIFY ANY PART OF THIS MAP OR ITS CONTENTS WITHOUT NOTIFYING THE AUTHOR. VIOLATORS WILL BE PROSECUTED AND ANY VIOLATION WILL BE BROUGHT TO THE ATTENTION OF THE AUTHORITIES. ALL RIGHTS RESERVED. -=-=-=-=- Credits -=-=-=-=- Anthony & Will: Textures TiM: Textures & Models Aobob: Original .map & Testing
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